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Design Diary - Podcast

Design Diary

Board game designer / publisher Jason Tagmire looks at a new featured word each day from a design perspective. Sometimes it'll be mechanics, sometimes theme or tone, and sometimes the inspiration for a full game.

Design Arts Other Games Games & Hobbies
Update frequency
every 2 days
Episodes
145
Years Active
2018 - 2019
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111: Reify (with special guest James O'Connor)

111: Reify (with special guest James O'Connor)

Today James O'Connor (Jeweler's Row, Welcome To Dino World) looks at board game design based on the word "reify". : to consider or represent (something abstract) as a material or concrete thing : to …
Sat 05 May 2018
110: Querulous

110: Querulous

Today we look at board game design based on the word "querulous". 1 : habitually complaining 2 : fretful, whining http://buttonshy.com/designdiary/DD110-Querulous.mp3
Fri 04 May 2018
109: Mollycoddle

109: Mollycoddle

Today we look at board game design based on the word "mollycoddle". : to treat with an excessive or absurd degree of indulgence or attention http://buttonshy.com/designdiary/DD109-Mollycoddle.mp3
Thu 03 May 2018
108: Embarass (with co-host Rob Cramer)

108: Embarass (with co-host Rob Cramer)

Today we look at board game design based on the word "embarass". 1 a : to cause to experience a state of self-conscious distress b : to place in doubt, perplexity, or difficulties c : to involve in f…
Wed 02 May 2018
107: Loath

107: Loath

Today we look at board game design based on the word "loath". : unwilling to do something contrary to one's ways of thinking : reluctant http://buttonshy.com/designdiary/DD107-Loath.mp3
Tue 01 May 2018
106: Cathexis (with design commuity showcase)

106: Cathexis (with design commuity showcase)

Today we look at board game design based on the word "cathexis". : investment of mental or emotional energy in a person, object, or idea http://buttonshy.com/designdiary/DD106-Cathexis.mp3
Tue 01 May 2018
105: Vespertine (with special guests Diane and Nick Sauer)

105: Vespertine (with special guests Diane and Nick Sauer)

Today we look at board game design based on the word "vespertine". 1 : of, relating to, or occurring in the evening 2 : active, flowering, or flourishing in the evening : crepuscular http://buttonshy…
Sun 29 Apr 2018
104: Flamboyant (with special guests Diane and Nick Sauer)

104: Flamboyant (with special guests Diane and Nick Sauer)

Today we look at board game design based on the word "flamboyant". : marked by or given to strikingly elaborate or colorful display or behavior http://buttonshy.com/designdiary/DD104-Flamboyant.mp3
Sat 28 Apr 2018
103: Bloviate

103: Bloviate

Today we look at board game design based on the word "bloviate". : to speak or write verbosely and windily http://buttonshy.com/designdiary/DD103-Bloviate.mp3
Fri 27 Apr 2018
102: Headlong

102: Headlong

Today we look at board game design based on the word "headlong". 1 : with the head foremost 2 : without deliberation : recklessly 3 : without pause or delay http://buttonshy.com/designdiary/DD102-Hea…
Thu 26 Apr 2018
101: Defer (with co-host Rob Cramer)

101: Defer (with co-host Rob Cramer)

Today we look at board game design based on the word "defer". 1 : put off, delay 2 : to postpone induction of (a person) into military service  http://buttonshy.com/designdiary/DD101-Defer.mp3
Thu 26 Apr 2018
100: Onomatopoeia

100: Onomatopoeia

Today we look at board game design based on the word "onomatopoeia". 1 : the naming of a thing or action by a vocal imitation of the sound associated with it (such as buzz, hiss) 2 : the use of words…
Tue 24 Apr 2018
099: Vulnerable

099: Vulnerable

Today we look at board game design based on the word "vulnerable". 1 : capable of being physically or emotionally wounded 2 : open to attack or damage : assailable http://buttonshy.com/designdiary/DD…
Mon 23 Apr 2018
098: Abeyance (with special guest Nicole Amato)

098: Abeyance (with special guest Nicole Amato)

Today Nicole Amato (Resistor_, Lazer Ryderz) looks at board game design based on the word "abeyance". 1 : a state of temporary inactivity : suspension — used chiefly in the phrase in abeyance 2 : a l…
Sun 22 Apr 2018
097: Hortative (with special guest Nicole Amato)

097: Hortative (with special guest Nicole Amato)

Today Nicole Amato (Resistor_, Lazer Ryderz) looks at board game design based on the word "hortative". : giving exhortation : serving to advise or warn  http://buttonshy.com/designdiary/DD097-Hortati…
Sat 21 Apr 2018
096: Aegis

096: Aegis

Today we look at board game design based on the word "aegis". 1 : a shield or breastplate emblematic of majesty that was associated with Zeus and Athena 2 a : protection b : controlling or conditioni…
Fri 20 Apr 2018
095: Newfangled

095: Newfangled

Today we look at board game design based on the word "newfangled". 1 : attracted to novelty 2 : of the newest style or kind DD095-Newfangled.mp3
Thu 19 Apr 2018
094: Career (with co-host Rob Cramer)

094: Career (with co-host Rob Cramer)

Today we look at board game design based on the word "career". : to go at top speed especially in a headlong manner http://buttonshy.com/designdiary/DD094-Career.mp3
Wed 18 Apr 2018
093: Kitsch

093: Kitsch

Today we look at board game design based on the word "kitsch". 1 : something that appeals to popular or lowbrow taste and is often of poor quality 2 : a tacky or lowbrow quality or condition http://b…
Tue 17 Apr 2018
092: Maladroit (with design community showcase)

092: Maladroit (with design community showcase)

Today we (me and the design community from Board Game Geek) look at board game design based on the word "maladroit". : lacking skill, cleverness, or resourcefulness in handling situations : inept htt…
Mon 16 Apr 2018
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