The Rancor's Brothel is a weekly tabletop gaming podcast, focusing on Dungeons and Dragons as well as horror gaming. In addition to long campaigns, you'll find our feed features one shots and board gaming. For more information, go to rancorsbrothel.com
The Y-Scope seemed to be a fluke, but it leaves Nathaniel Essex wracked with horrible dreams. Given the recent murders, is there more to Williams' invention than meets the eye? Find out as we contin…
The Call of the Boars continues! It seems now the druids pose little threat, but the return of an old friend may change everything. Download now to find out, as we continue playing Curse of Strahd,…
A ragtag group of interested parties have been invited to Dr. Williams' laboratory to examine his newest invention, the Y-Scope. Williams suggests this new device peers into an alternate reality tha…
Stepping into the circle of stones caused the evil druids to rise up, disturbed by the trespassers. At first, it seemed the party would be overwhelmed by sheer numbers, but can Corvus' summoning of …
Where now does the group find themselves. No longer in Scotland, are they the guests of the King in his home... Carcosa? Find out as we finish Book 1 of Tatters of the King, a Call of Cthulhu advent…
Even though Corvus and his family have been less than forthcoming, the group continues on to Yester Hill to deal with the evil druidic presence that haunts the area. What is the purpose of their act…
As the party continues to explore the estate, they discover that horrific things are not just in their nightmares, but they are all around them. Will they escape the spectral terrors, or will the su…
After clearing the winery of evil druids, the party is invited by the grateful Martikov family to enjoy their hospitality. Yet late night skulduggery reveals that
Starring:
Jeff as Corvus Martikov
T…
Finally, the group has discovered the source of the cult; a decrepit hunting lodge near a lake in Scotland. After arming themselves to the teeth with bullets and magic, the foursome set off to confr…
Things have begun to look dire indeed, as both Corvus and Lestat have been knocked down in pools of their own blood. Can The Monk and Pithur survive the fight against nightmarish plant beasts, or wi…
Ghosts and skeletons are the least of the adventuring parties worries inside the cobwebbed mansion, as Jordun is plagued by dark dreams of a robed figure slicing him open. An overactive imagination,…
After a quick conversation with Corvus' strange family, the group proceeded to remove the druidic threat. What they did not expect, however, were the legion of needle blights. Is this the end of Le…
The group continues searching for where Edwards and his evil cult have taken Roby, but at least one of them is plagued by dark dreams of an apocalyptic end to the Earth. A horrible nightmare, or a v…
The wine is late. Our heroes race to the Wizard of the Wines to find out what has happened to Corvus' family. What will they find? Join us as we continue playing Curse of Strahd, a Dungeons and Dr…
Four lonely farmers and fieldhands set out at the behest of the leaders of a nearby city to seek the deed of a long empty estate. Rumors abound that the castle is haunted, but the offer of money is …
After leaving the tower on the lake and Van Richten's protégé Esmerelda behind, the party heads to Krezk to search for more information about defeating Strahd. Gaining entry to the village proves mo…
After testifying on behalf of Roby's release, Dr. Trace and company are horrified to learn of another murder at St. Agnes. Is it truly Alexander's body? Has the cult enacted their revenge? Find ou…
It seems the prophecy from Madam Eva may not have been correct; as there seems little to learn in this mostly abandoned tower. But now a strange Vistana woman approaches, injured from battle. Who i…
After several failures, do our TIME agents finally have the pieces put together to save Marcy? Or will they choose the wrong woman in the end? Find out as we conclude the Marcy Case, a TIME Stories a…
The rickety tower on the lake is not as safe as it appears... between the magically locked doors and the exploding caravans, what else might be booby trapped? The unwary party is sure to discover it…