The Rancor's Brothel is a weekly tabletop gaming podcast, focusing on Dungeons and Dragons as well as horror gaming. In addition to long campaigns, you'll find our feed features one shots and board gaming. For more information, go to rancorsbrothel.com
After dealing both with their quarry and the denizen that lay in his basement, what will the group do next? And do they act of their own volition, or are they simply puppets on a grander scale? Fin…
After Pitur's march off into the woods, the party discovers themselves confronting bandits. But will he accept this new, forced upon member of the party? Where are they heading, and what will they …
All the girls look like Marcy. Which one do the Agents need to keep alive. Will they figure it out in time? Oh, and they find the Log Lady. Join us as we continue playing the Marcy Case, a TIME S…
What will our heroes do after the disappearance of Davun? And who is the mysterious figure that has been sent to help them find their way? Download now as we continue playing Curse of Strahd, a Dun…
Tracking their quarry through the back alleys in the middle of the night, the group is itching to get some answers. But this cult member is more than meets the eye. Find out what happens during the…
After giving his party the slip from the Blue Water Inn, Davun has snuck off into the night to meet a mysterious figure. What secrets did that letter contain? And why would the dwarf sneak off into…
After some searching, our Agents find the object of their search. Or do they? Maybe this assignment won't be so easy after all, and the infection won't make it easy. Will they solve this on their …
After returning the Vistana girl to her family, the gang returns to discover a major fire in Vallaki. Choices have come back to haunt the players... how will the party change after this mega episode…
After much searching, the party finally finds new avenues to pursue and new persons to track. But are they prepared for the cost of finding these previously hidden individuals? Tune in as we contin…
After tailing the bard, the group suddenly find themselves face to face with the mysterious Rictavio. He has answers, but are our heroes asking the right questions? The confrontation with the circu…
After a somewhat successful outing, the TIME Agents are called on again, this time to Wisconsin to prevent the kidnapping of a young girl whose future is critical to the timeline. But as the agents …
After discovering the necromancer in the Baron's attic, the group has confronted the entire family at once. But a small choice with dire consequences is made. What will the outcome be? Find out as…
Having traveled the Clare Melford, the party is confronted by a shotgun wielding madman who is promptly snatched by horrific flying creatures. Clearly these "teeth" are being protected. But by whom…
Intending to open the secured room in the attic, the party forces the Baron, his wife, and the bloody corpse of Izek up to the storage space to demand answers. But after seeing a complex warding run…
A second child? Giant men in the forest? The dispatched agents struggle to decide their next move, but a single gunshot changes everything. Join us for the conclusion of Sentinels of Twilight, a Del…
After a frantic day of searching, the party has recovered Ireena and killed Izek. Now, they turn their attention to dealing with the Baron of Vallaki. What secrets does his house hold? Find out as…
As the deadline approaches for Roby's hearing, the group continues to look into his associates. It seems however, the other part of his shadowy "group" are well connected in British society. What w…
Finding no trace of Izek or Ireena, the party has gone to the Baron's home for answers. But perhaps what the Monk discovers in the attic is more than they are expecting? Tune in as they continue se…
Delta Green friendlies have arrived at the Hetch-Hetchy region of Yosemite to investigate Brandon, the six year old lost in the park decades before. Yet something is not right with the child. And a…
The quest for Ireena continues. As the afternoon wears on, the party searches outside Vallaki in the Vistani camp. There, they run into an old "friend". Who is it? Tune in as we continue playing …