The Sanity Damage podcast is a series of TTRPG campaigns set in a multiverse cooked up by Nathan Heard and his peers. Sanity Damage's first campaign, To Whom the Sea Belongs, follows the story of an unlikely team of motley scalawags and genteel nobles as they stumble into a mind-bending conspiracy that reaches far beyond their mortal world. In this campaign, the party wrestles with the moderate good and considerable evil that arises from colonialism, and they experience the vast and diverse oceanic cultures of the homebrew world of Nera’ohan. Join the party as their sanity slips away in the face of Lovecraftian horrors, and laugh along at all their piratey misadventures!
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After Zachariah brutally demolishes the mind flayer overseeing the Fungal Crags, the party mops up the remaining enemies and sets about finding a way to eliminate the pollution pouring forth from the…
The party presses into the Fungal Crags, using stealth and caution to maneuver around some of the more obvious threats. After scouting ahead, Abraham formulates a plan of attack, and the party moves …
Arriving at the Fungal Crags, the party quickly realizes that the atmosphere itself is hostile around this corrupted complex. The walls, once stone, now pulsate like flesh, and oozing plant matter ch…
Having settled on a tentative course of action, the party plans to retake the Fungal Crags, which seems to be the source of the magical pollution covering the city. On the way, they are intercepted b…
The party quickly realizes that while the Lion’s Den is safe from the ilithids, it is still far from safe. After the mind flayers took over the city, a fledgling resistance broke out, but tensions ru…
In the heat of battle, Zachariah, Abraham, Torr, Penelope, and Arf help one another kill an ilithid and its thralls. A second ilithid barely escapes with its life. Isak of the Lion’s Den, along with …
Zachariah uses his teleportation circle coordinates to return to Kraz’s lair. He sets back out towards Cliffsbay, which he can see is covered with some sort of foul haze. Along the way, he makes two …
Join Nathan, Alex, and Ellen in an exciting recap of our story up to now!
Zachariah sails the stormy seas with some folk from Jack’s past. When he reaches Ricksport, surprising developments lead Zachariah to recommit to an old promise. A mysterious benefactor assists him i…
In the first half of a 2-part interlude, we back up in time to when Jack and Zachariah disagreed on their next course of action. We follow Zachariah and his undead entourage as he journeys south thro…
After last week’s stunning cliffhanger, we… don’t get a resolution. Keep waiting! In the meantime, enjoy this publicly released OnlyFins episode. OnlyFins is our talk show about the Kaleidosphere, av…
Before the exhausted adventurers charge the Eye of the Norns, Lucky recounts the warning that the town elder gave them: responsibility is hard to shoulder, and beauty’s in the eye of the beholder. Bo…
Welcome to the Homebrew Network's HolidA.I. Special! Join our unlikely heroes from across the multiverse as they teach Tiny Tommy the true meaning of the holidays.
The party each re-experience some of their formative moments, causing old wounds to open anew. Yet, at the end of it all, the party has acquired every disk that they need. All that remains is chargin…
The party delves into more mini-dungeons within the Well of Fate. Jack faces a surprise attack, and Klakkr proves his prowess at puzzle-solving!
Plowing through another hole nearly results in catastrophe. After recouping, the party individually come face to face with their deepest fears.
Descending one of the deepest holes in the Well leads the party beyond the material plane altogether, and they set foot into the Astral Sea for the first time, where they engage in some hand-to-hand …
While exploring the Well, and digging into the themes and challenges presented by the Well’s emphasis on past, present, and future, the party fights one of their most challenging adversaries yet: the…
Only a short way into the multitudinous mini-dungeons within the Well of Fate, the party faces obstacles that challenge their very perception of reality. Jack undergoes an awakening, and Mitzka is of…
In one of the Well of Fate’s pits, the party plays with mirrors and moonbeams in a complex geometric puzzle. Solving the puzzle leads to another, deadlier challenge, and Moriarty rises to the occasio…