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We recently took Scratch Dice to AVL Scarefest in North Carolina and in this episode we recap our experience running our game for strangers and share some of the excellent feedback we received. We co…
In Part 7 of our Actual-Play campaign, Two new characters join our crew of misfit diggers, a Seagull Krex and a Betta Fish Savothian, and after some tense contract negotiations, they agree to help tr…
In this episode, we dig DEEP into Step 3 and give each Path a distinct utility ability for use both in and out of combat. We think you'll all really dig the direction we are taking Decay. Additionall…
In this episode, we bid farewell to both Von Van DeVin and his player, Katie. In searching from missing children with Aster, they are beset upon by a tribe of savages unlike anything they have ever s…
We take a hard look at the Paths of Scoundrel and Command in this episode, redesigning their respective roles within the party. We also find an elegant solution to the idea of rewarding GMs for inven…
In this episode, we go full RP-crazy, delving deep into the overwhelming variety of current crises looming over our "heroes." After last episode, they have injured and casualties and Forsha to deal w…
In this design episode, we two-step Path-by-Path and add Step 2. We're just GIVING abilities away. Look under your seat, listener! Is that a Daily? Congratulations! We also focus on our Upper Hand me…
The adventurers have found themselves buried among the artifacts that they were looking for as war rages overhead between their employees and the barbaric clan Nargabar. They still have the injured K…
We get BACK into Worldbuilding in this one. After tying up some mechanical loose ends discovered in the playtests so far, the Homebrew Hombres get deep into the playable races and three cultures for …
In the 3rd chapter of our actual play, Echoes of the Starcrypt, an ominous question lingers: Do they truly sit atop an ancient Guf ruin?
The crew meet a pair of rangers, Aster and Kydwe, who brief the…
We're breaking our world apart to reassemble it as we see fit - revealing a host of unexpected geographical prejudices. What creatures are our world's dragons or tarrasques? Are they moose? We also d…
Our ill-fated adventurers run afoul of a local tribe, revealing a world of ancient rivalries, political intrigue, and an ongoing crisis. Also, they're introduced to the newest member of their group; …
Join us for a massive exploration of what's come so far and where we're headed. We recap our thoughts on the playtest, make some changes to Path of Radiance, and give Path of Zealotry the unique touc…
In our very first playtest, we meet the four adventurers who are setting out on a peculiar archeological dig with dire portents. Meet their benefactor, a small-yet-stately bug man; their cook, an agi…
We discuss the currency system of our world. Is it based on credit? Bank notes? A natural resource?
What is our Moon situation? Do we still have one?
What special exception to the game rules is at the …
In this episode, we meet the people who will be playing our first campaign and get to work on what kind of story we want to tell and what kind of characters will be working together to experience the…
In our first episode, the Homebrew Hombres introduce the D&D-style game that they're trying to build - as well as share their gripes about the previous systems they've played, and how theirs will be …