Imprinted Echos (formerly called Palimpsest) is an actual play podcast using the Cypher System set in the world of Numenera (both made by Monte Cook Games). Join Zann, Rin, Brigid and Chase as they dive into the mysterious world of Numenera and uncover the secrets held in the Steadfast and Beyond.
Everyone pauses to take some much needed rest in the ruins beneath Stirthal. But it wouldn’t be an adventure if something interesting did happen in the night. Suspicions are confirmed, information is…
Now with extra appendages and an extra squishy companion, the group presses on. Of course there’s weird stuff to uncover but this part of the sins seems to be oddly productive. Rivals are encountered…
Exploring ruins is always an interesting experience. Especially when shinspinners are involved. The group is going to have to continue carefully if they want to come out of this largely unscathed. Do…
The journey down the Voil Chasm is far from over and is already proving treacherous. And it’s more than just some angry tetrahedral that’s standing between the party and them securing their numenera …
The climb into the Chasm begins. And while all four of the adventurers are experienced enough to make their way down with confidence, they still have to do so with care. Figures from the past are con…
It’s now time to prepare for the descent into the Voil Chasm. Which means there’s a lot to see to in a very short time. New identities are forged, climbing gear is purchased, and strange inventions a…
Now having their job lined up, the group finds a place to stay and gets a little more information on their task at hand. Sleep is enforced, dinner companions are met and deals are brokered. . Join us…
Finally arriving at the Jaded Ale House, our explorers take a moment to get their bearings before the person Adriul contacted them with arrives. Even in a somewhat gimmicky establishment, there’s a l…
The group has arrived at Stirthal. As one of the larger cities in the Steadfast, it’s quite a lot to behold for a group that has spent so much time in the sparsely inhabited Beyond. So before they fi…
Cerdyn’s Pass is proving a good but difficult travel choice. It seems there’s always something waiting for them around the next bend. Thankfully, they have each other to make sure everyone comes out …
Having made it through most of the Beyond, the next step in the journey to the Steadfast is to travel through Cerdyn’s Pass. They knew that the path could be dangerous, but there’s even more exciteme…
A lot is changing for our sound sojourners. After careful consideration, rebuilding and planning, they have decided to journey to the Steadfast. A place where they each left something significant beh…
Things may be quiet for a little bit, so here's what you can expect now, and moving forward! New episodes of Imprinted Echoes starting September 11th!
These Silent Secrets - www.thesesilentsecrets.c…
This is the second of two interstitial episodes before we begin season two. This episode is a mechanics chat. As you all know, Numenera used the Cypher system. And while I know some of you know this …
As promised this is the first of two interstitial episodes before we start season two. It’s something of a post season wrap up talk with the cast of the show. And quite honestly it doesn’t need much …
Well, this is it! Episode 73 marks the end of Rhapsody, the Season One arc for Imprinted Echoes. Plans have been put into motion to make sure that all living in Legam are able to do so comfortably. W…
Welcome to the penultimate episode for Season 1! There is so much to do around the settlement of Legam. The now bustling new inhabitants are getting things underway. And as always, everyone has somet…
After a bit of time to remember what it’s like to have a physical form again, the old and new inhabitants of Legam start to settle in. Resting is in order but so is trolling beneath the surface to se…
Nehemiah, Smalren, Jhori, and a whole host of refugees have made it back to Legam. Though a bit different than when they left. Although they’re a bit disoriented, there’s plenty to be done to set eve…
In order to return home, our sonic travelers will need one of the cubes from the cyclic raiders knocking on their doorstep. They have a plan, but will it survive contact with the enemy? Either way, t…