What the dice?! currently, is a Home-brewed, Actual Play TTRPG Podcast, rolling Shadowrun 5e, telling the tale of a group runners trying to survive and make a name for themselves
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Sand Sun and A God… Again… Well it looks like things are changing again for the team, After dealing with the god the team makes their way into the Rat Kingdom. Hopefully to find some answers on how …
bonus: a quick chat with the creators of What The Dice?!
Deep in the Maranda the heroes deal with the last of their missions, and hopefully be able to see the sky and feel the wind on them. But this last mission puts them in the greatest of troubles
Promo of The Podcast That Wouldn’t Die! On Twitter @TPodcastTWDie
making the deal with the Admin to run 2 missions for them to help start the process of fixing the Maranda, the Team is tasked with …
Shout out! Brett and Gamer’s Inner Circle. Great guy, great products! find him at www.gammersinnercircle.com
After the fight, the team returns to Emma with news and more.
Following the clues and taunts the team has a face-off with Pyscho
the end of the trap hallway. And now they find out what his plan is, but there is a problem
More traps, more mocking and inching closer to him, the team is tired of the game and is ready to fight (easter egg for Dude Where’s my Drift)
in the tunnels, more traps and more cameras destroyed the team gets a chance to see what Psycho did before the fall of the Meranda (Easter egg for No Quest for the Wicked and Cosmopunk thanks for le…
The game has started. Phea wants to out-think Psycho, Kilila wants to shoot Psycho and Defibulous wants the gun he has
The battle brakes out. The Helmet is within reach and with hordes of addicted an enforcer the team needs to think fast and move faster
Meeting with Emma means a step closer, but it seems as if someone has come knocking
The last generator is powered up and the floor has a different feel, Lucas is happy and hands the team the key they needed with a warning of Psycho
Nytlin suggest CritSquad a Shadowrun Actual play find them on the Twitterverse @CritSquadCast and on all major streaming apps!
2 generators are done and it’s time to meet up with Lucas Green
A fight with BonePowder leaves the team’s socks wet. And a chance to take a short walk in a park before finding a place to sleep and chat to have
Moving around on the 1st floor, the team deals with a threat and starts to work on the task Lucas gave them
Alpha team meets Lucas Green a card shark and helps on the 1st floor, tells the team what he needs, and the unnamed scientist lays out how things work now in the Maranda
the Heroes are poking around learning more and getting away to talk to one of the contacts they have may here.
in the morning the team makes their way out of there safe place, and they now meet a few of the residence, and Diffibulous believes this place is full of vampires
Kilila finds out what one of the red tubes can do, and Phae and Defibulous see a massive rat and human fight, and which a safe place to rest they get a strange message