The Rancor's Brothel is a weekly tabletop gaming podcast, focusing on Dungeons and Dragons as well as horror gaming. In addition to long campaigns, you'll find our feed features one shots and board gaming. For more information, go to rancorsbrothel.com
Escaping by boat from the city of Ilarnek, the trio leave the dangers of Sarnath behind. Yet the southern Cerenarian Sea is no safer than the north. Download now as we continue Sense of the Sleight o…
Having defeated the bizarre goblin Batiri stack, the party is able to examine the sought-after shield guardian. But can they get it back to Port Nyanzaru before the tribe returns? Listen as we contin…
Traveling through the Underdark is more of a marathon than a sprint. Especially now, when strange, dark things plague Faerun. What goes bump in the dark? Download now as we continue playing Out of th…
It seems their attempts to leave Sarnath are in vain. Will the dreamers survive the coming night, or will they too succumb to the doom? Find out as we continue Sense of the Sleight of Hand Man by Den…
Having escaped the Drow outpost, the former prisoners find themselves wandering the Underdark in the general direction of Sloobludop. But the way is long and treacherous, as they find out very quick…
After a harrowing escape from Gug City, the party sees the sun shine down on them once more. Yet what lies before them now may be a greater danger than the beasts below the surface. Tune in as we co…
With only scraps of a plan, the prisoners set to make their escape tonight. Can they avoid their drow captors in Velkynvelve? But surprises await in the darkness... Join us as we continue playing Out…
Having crossed the Underground Sea the group faces new horrors in the Vaults of Zin. Yet even if they navigate these perilous passages, Gug City still lies ahead... download our latest episode of Sen…
The three friends, now met with other prisoners of the drow, find themselves trapped in Velkynvelve. How long can they last, a day... a month? The race to escape is on as we continue playing Out of …
With the Men of Leng blocking the path above them, the Dreamers are to descend into the Darkness below. What they find there will haunt them for the rest of their lives. Tune in as we play the Sense…
Having unknowingly drawn the ire of the drow, the party, now one member fewer, find themselves dragged deep underground. What fate awaits them in the Underdark? Find out as we continue playing Out o…
It seems the three Dreamers have no choice but to venture to the Oracle of the Western Machine if they wish to find a path to Earth. But can they survive a journey across the Plateau of Leng? Find o…
Underneath this sleepy town the impromptu band of adventurers discover tunnels filled with terrible things. Can they clear these creatures out and save the town? Hear the conclusion of "Creaking in …
The death of Harmon and the power of Lou weigh heavy on the minds of the dreamers as they approach Inquanok. Yet more wonders and dangers await them in the City of Onyx. What will they find? We conti…
Four strangers on the same caravan stop off at a small town inn to get a drink. Little do they know that the pair of boys just outside will lead them to a darkness deep below the tiny village. Tune…
The dreamers find themselves prisoners of pirates on their horrible island. Yet they are not alone, it seems. Someone, or something has reached out to Lou. Is this friend or foe? Tune in to hear more…
It all comes down to this. After searching high and low, only a few tombs remain in the undercroft of Castle Ravenloft. Where is Strahd? And will the party defeat him? Download the final episode of C…
Boarded! By some unknown method the pirates have captured our party. What will they do with the dreamers next? Find out as we continue Sense of the Sleight of Hand Man, a Call of Cthulhu scenario by …
The party searches the catacombs of Castle Ravenloft yet still the Count eludes them. Instead, they will find something that was promised to them long ago, and a prophecy will be fulfilled. What do t…
The open air of the Cerenarian Sea proves refreshing for a time, but soon the party discovers they aren't alone on the water. Will these other boats be friends or foes? Find out as we continue Sense …