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Tales From the Hydian Way - Podcast

Tales From the Hydian Way

A podcast about making better stories and adventures in the Star Wars universe and how to GM better

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Update frequency
every 7 days
Average duration
42 minutes
Episodes
150
Years Active
2017 - 2022
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The Deep Force Tale

The Deep Force Tale

Ben has Chris Ing from Silhouette Zero and Heroes on to talk about the force and some of the deeper things you can look at when using the force in your games. From what is light and dark, to the diff…
00:45:27  |   Mon 19 Feb 2018
The Everything is Terrain Tale

The Everything is Terrain Tale

We talk about space combat and a few issues that can come up as well as a few unintended consequences of putting mechanics before narrative.
Things talked about in this episode:

* Serrano Legacy Ser…
00:42:55  |   Mon 12 Feb 2018
The Low Resource Tale

The Low Resource Tale

We talk about how to run an adventure with few player resources and how to make it so player ingenuity is welcome when you take their toys away. From survival to horror to investigations we talk abou…
00:46:18  |   Mon 05 Feb 2018
The Fail Tale

The Fail Tale

We talk about failure in your game and how to make it feel like that isn’t the end of the action or the story. We show how there is always effects after an action even if they aren’t the desired ones…
00:41:38  |   Mon 29 Jan 2018
The Allied NPC Tale

The Allied NPC Tale

This week we talk about NPCs why some get elevated, how to deal with the mechanics for those that do get elevated, and why some people make full PCs for an NPC.
Things talked about in this episode:

00:46:14  |   Mon 22 Jan 2018
The Last Jedi Tale

The Last Jedi Tale

We talk about themes in The Last Jedi and several of the things we ponder about the story, from using bombers to why using force face time would be useful in an RPG setting.
Things talked about in th…
00:50:54  |   Mon 15 Jan 2018
The Way to End Tale

The Way to End Tale

We talk about how to end a session and a scene. With tips and examples of dramatic situations to leave your players in, the hosts have some deep thoughts about coming to that brick wall.
Things talke…
00:41:24  |   Mon 08 Jan 2018
The Behind the Scenes Tale

The Behind the Scenes Tale

Kristine and Ben talk about the ways that you can use the in between session times to make your games better and keep engagement going when you have ideas that just need to get out.
Things we talked …
00:43:50  |   Mon 01 Jan 2018
The Split Party Tale

The Split Party Tale

Splitting the party can be treacherous for a GM, from boring other players to finding there’s just too much going on to keep track of. We have ideas on making it make more sense and a few tricks on k…
00:40:15  |   Mon 25 Dec 2017
The Failed Crafting Check Tale

The Failed Crafting Check Tale

We talk of how to make a failed crafting check mean something, what comes from not making something, and how to make it become a part of the story.
Things discussed in this episode:

* Stranger Thing…
00:42:30  |   Mon 18 Dec 2017
The Home Brew Tale

The Home Brew Tale

We talk about making a setting up for yourself. From new adversaries and minions to new pieces of equipment. This can broaden your horizons so much we wanted to give our initial takes on how to grow …
00:39:03  |   Mon 11 Dec 2017
Finding the Destroyer Tale

Finding the Destroyer Tale

This is Kristine and Ben talking about the ‘hunt the Bismark’ campaign Ben did and ways to bring out the things that Ben had in his head for it at the table. We also talk of how to take ideas and see…
00:37:50  |   Mon 04 Dec 2017
The Moral Beginner Tale

The Moral Beginner Tale

We get talking about the morality mechanic and a few things we’ve been having a hard time with lately when looking at what the morality system can become and how to make it grow into bigger character…
00:44:37  |   Mon 27 Nov 2017
The Bounty Board Tale

The Bounty Board Tale

We talk about Bounty Boards and how they can tell a story, even just in how they are accessed, and how they can propel your story forward to make amazingly complex worlds.
Things talked about on the …
00:44:39  |   Mon 20 Nov 2017
The Threatening Tale

The Threatening Tale

We start talking about social encounters and then expand to talk about how to bring threats and advantage to the table in more narrative ways than just boosts and setbacks going into the next roll.Th…
00:42:18  |   Mon 13 Nov 2017
The First Tale

The First Tale

We slip from idea to idea as we talk about learning what your players want to do and giving them the tools to do it.
Things talked about in this episode:

* Masks
* Dungeons and Dragons
* Secret of M…
00:40:15  |   Mon 06 Nov 2017
The Round Table Tale

The Round Table Tale

We look into some of the ways to save a flagging group from having co GMs to genre swapping on a regular basis.
Talked about in this episode:

* Masks
* Pathfinder
* Yggdrasil
* Dresden Files
* Silho…
00:43:48  |   Mon 30 Oct 2017
The Personal Module Tale

The Personal Module Tale

We talk about Dead in the Water and how you can break down the modules you see and read to make them more your own and get inspiration for the campaigns you want to run.
Things talked about in the ep…
00:36:28  |   Mon 23 Oct 2017
The Party’s Problem Tale

The Party’s Problem Tale

We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character…
00:48:39  |   Mon 16 Oct 2017
The Obligation Tale

The Obligation Tale

We have Kristine Chester on to talk about obligation and ways to braid it into your plots so they don’t become plot derailing intrusions into your story and complement the characters that are there.
00:48:15  |   Mon 09 Oct 2017
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