Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.
Here I explore some of the reasonable and unreasonable goals I had for this month of journaling and developing the UX Mindset series. Practicing this kind of thing helps you meet your own creative pr…
Actively learning is a lot like using applied research. It's a very useful place to work from, you can be confident enough to proceed making things yet not too confident to prevent learning as you go…
Where does UX go wrong? Whether a system is broken at the surface or takes deeper understanding to see how it's not serving the health of its audience along with it's other constituencies: UX can be …
It's useful to have even a rough concept of what you're working toward, things you know are important or likely to encounter, or at least are worth checking to see if they'd be helpful. For example, …
Any product we make connects a variety of groups of people. UX Constituencies are groups of people I find relate to most any project/product/system/endeavor: your audience, your team, your organizati…
Listening is the most powerful thing you can do to understand. Here I share a few ways of listening that work individually or combined to meet the needs of you and your team in the moment. And the UX…
Being open to including others is a big start to making something more meaningful. List making is one of the best tools you can use no matter if you identify as a ux designer or not. This episode con…
Audiences learn about your work, then what's it like for them to learn more, to support your work. If you offer a variety of products how do they find the one they need in this moment? UX Mindset for…
Advocate for design in order to advocate for and include learning about our audiences. We designers practice many useful skills to help us and those we work with to make inclusive decisions that shap…
As someone who's worked both as a software engineer and ux designer I want to share the value adding human centered design tools for making engineering decisions. This episode continues the UX Mindse…
Continuing the UX Mindset series, I share why I think it's so useful for anyone running, planning, or leading a business to see user experience design and human centered design tools as so worthwhile…
Something I've been considerering for a number of years: how can I help spreat the tools of ux design far and wide. Human centered design + understanding systems and situations where the things we ma…
Since I'm taking part in a creative challenge called Art Soundoff (http://artsoundoff.com), I decided to use the workbook from my Customizing Your Next Creative Challenge workshop. Customizing Your N…
Guitar Fretter is 10 years old and I still have more ideas to add and refine. Some of those ideas I'm putting into a new game, some I'm putting into the classic version of Guitar Fretter. Recently I …
In this Polytechnicast I consider how I've found MVP useful. Also how MVP and any highly celebrated business and design concept will go through a cycle where the name for the concept draws more and m…
I wrote this article called Being There When a Team is Starting Their First Design Journey, my first Medium article. So many organizations in the recent 10+ years have asked: what if we explore if we…
Today I annotated 11 double sided physical pages of goals and what happened next is I left them at a bagel place. Related Links and Resources Online store for Rob Stenzinger: workshops ebooks for ux …
As a guest instructor I recently taught a class about making use of visual storytelling to serve the product design process in a variety of ways - especially through sketching the stories and visuals…
As part of the Art Soundoff creative challenge, I explore this journal prompt "Outlets". I consider how guitar, drawing, and playing games appeal to me in some contexts as a way to wind down or decom…
As part of the Art Soundoff creative challenge, I explore this journal prompt "3 things about your art". Fantasy art, comics storytelling is something I found later than sooner, and sketching are all…
Wed 27 Nov 2019
Disclaimer: The podcast and artwork embedded on this page are the property of Rob Stenzinger ([email protected]). This content is not affiliated with or endorsed by eachpod.com.