Path of Night is an actual play podcast about a group of roleplayers telling engaging shared stories around the gaming table. Campaign One follows a group of vampires in New Haven, CT, in the year 1999 using the Vampire: The Masquerade system by White Wolf Publishing and Paradox Interactive.
After nearly five years, Path of Night's very first campaign has concluded! Now it's time for Part 2 of the cast sitting down and reflecting on their stories, as well as answering some questions from…
After nearly five years, Path of Night's very first campaign has concluded! Now's the time to sit down with the cast and reflect on their stories, as well as answer some questions from our listeners!
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Now available for everyone, this canon Path of Night Werewolf the Apocalypse one-shot was available several months ago to our Ko-Fi subscribers! Sign up on Ko-Fi.com/pathofnight for more exclusive c…
Welcome to our fourth Halloween One-Shot, where the group plays ALIEN: The Roleplaying Game by Free League Publishing!
In the walls of a cruciform space station harvesting the plasma of dying stars or…
With Episode 100, Path of Night's first long-running campaign is over. And after half-a-decade, we're finally taking a break!
But we've got a lot more in the works, starting next release day with our …
In the final episode of Path of Night's first campaign, the remains of the Coterie and their dwindling allies try to protect the Last Daughter of Eve from the onslaught of the Sabbat Black Hand led b…
The Coterie races to save Jessica and Eden from Dark Selina and the Black Hand, and Reiss and the Tremere; across town Neil tries to navigate The Yellow Sign and thwart his sire's apocalyptic plans.
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Neil is missing in action. Britta and Wynn were mentally devastated by the encounter. Time is running out for Miles. Johnny is desperate to hold things together. And now it is time for the Coterie to…
Miles and Johnny are at a temporary safehouse as Britta, Neil, and Wynn go to fetch blood dolls from a nearby Fester. But something is rotten inside the Malkavian; someone from Neil's past has return…
With no communications amid a coastal blackout, the Coterie faced an impossible choice that threatened to sunder their fragile bonds. But as they search for Weathers, dark things rouse from ancient s…
The first clash of the Sabbat invasion is won, but the cost to the Coterie is already high. Gravely wounded, cursed, and low on Vitae, the most painful conflicts ahead may come from within as impossi…
The Coterie races to Dixwell Avenue to meet a force of the Sabbat invaders head on. But Wynn is not in their number, summoned away the night before. In these Final Nights, what horrors await in this …
For better or worse, the ritual is complete; Britta, Miles, and Neil have all been changed by the experience. But as harrowing as the climb may have been, everyone's worst nights are just beginning.
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Britta, Miles, and Neil must face temptation on their ascent up the ladder to heaven. But as they try to approach the veil, will any of them be strong enough to succeed at the tests laid before them?
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As they continue to climb the ladder to heaven, now it is Britta who must confront her fears and dark past. But it is not just within their minds that the members of the coterie are helpless. And wha…
Thanks to their allies and a little white lie, the Coterie has escaped from Prince Pendragon's estate. Now they must ready the defense of New Haven. But first Neil must try and repair the damage done…
It's time for the war council. While Britta, Wynn, and Neil connect back in the room, Miles and Johnny must meet with dangerous elders of the Camarilla to discuss the defense of New Haven. But all of…
The secret meeting with Pendragon is over, and the Coterie is tense after its worrying revelations. But there's not much time to process before the war council begins, and the chains of their elders …
Caught in the push and pull off Camarillan elders at the edge of the end of the world, the Coterie faces an ever-uncertain future. Now descending into the depths of Pendragon's estate for a secret me…
After an eventful night, the members of the Coterie have found their day's rest before the war council is to begin. But hunger and desperation still drive them, as circumstances and chains tighten ar…