Queer gamers answering your TTRPG questions! It's like CarTalk, but for your tabletop role playing game. Campaign making a weird noise? One shot difficult to steer? Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday answering listener questions about playing, running, and designing TTRPGs.
Show us how you handle mistakes at the table! Phil and Senda talk about managing significant mistakes (not minor, and not big like a safety break) at the table, and a thought process for deciding ho…
Show us how you analyze media as if it were a game! Phil and Senda talk about consuming stories in other mediums as if they were games, and how you can use it to practice thinking like a GM or playe…
On today’s episode, Phil and Senda talk about failing forward, how it differs from success with consequence or complication, and using it in your game!
How do you tell if you’re talking about fa…
A bit late for the US holiday, but better late than never! Phil and Senda are having a chit chat as scheduling was very up in the air this last week. We talk what’s giving us life in gaming and what…
CONTENT WARNING: This episode is specifically a discussion of your ongoing game when one of your players has passed away. For tips on rearranging groups or when a player leaves, check out Episode 41…
Show us how you handle relationship disasters in games — whether between PCs or with NPCs! Phil and Senda talk disaster relationships, the axis on which you can slide some of the controls, and how t…
Join Phil and Senda for a quick chit chat! Yes, life got away from us again. As usual for our chit chats, we’re talking what’s giving us life in gaming and outside of gaming.
Phil:
Gaming – …
CONTENT WARNING: discussion of alcohol and adult substances with mentions of substance abuse.
Show us how you deal with adult substances at your table! Phil and Senda talk about table behavior e…
Show us how you get into character for the first time! Phil and Senda talk about some ways to approach that awkward first set up when you are trying to bring a character out for the first time, befo…
Show us how you start your game, and how you end your game, and how you — well, let’s just talk about table rituals! Phil and Senda chat (at a pretty high level) about rituals at your table (as play…
Show us how you manage knowledge imbalance when a player at your table knows more about a setting or situation than you do! Or really, let’s have a conversation about it, shall we?
Bamboo Lounge …
Show us how you wrap up year 6! Our podcast is getting old, just like Phil (Happy birthday, Phil)! On today’s episode, we do a quick recap of year 6, including our three favorite episodes, and where…
Show us how you do a mini campaign (vs. a full campaign or a one shot)! Phil and Senda talk mini campaigns, arbitrarily numbered at 3-8 sessions. Or 9. Because math.
Bamboo Lounge for Patreon ba…
Show us how you drive your game — is it story based or do the characters make it happen? Phil and Senda talk story driven vs. character driven games, and while the concept is not new, we’re newly ad…
Show us your gaming journey! Senda and Phil talk about gaming journeys, why you might care about yours, and some ways to consider your assumptions and biases about games.
Find us on the internet…
Show us what you do with your unfulfilled/unrequited character concepts! Phil and Senda talk about how unfulfilled concepts happen, ways that you can try to hang on to them, and some of our own unfu…
Senda and Phil talk about managing the social aspects of trying new games or playing lots of games with an existing group (spoilers: it’s about communication).
Find us on the internet:
Twitte…
It’s a January Chit Chat! Phil and Senda chat about what’s giving them life in gaming and outside of gaming (spoilers: books and food). There’s a bit of Thirsty Sword Lesbians, a bit of Larp, and a …
Show us how you edit your best laid plans when the campaign has already started! Senda and Phil chat about potential pitfalls and some ways to edit your story that’s already in progress, whether at …
Show us how you stuff one game inside another and cook it up for gaming! Senda and Phil talk about using side games and main games to create specific experiences in a campaign or story.
Bamboo L…