Queer gamers answering your TTRPG questions! It's like CarTalk, but for your tabletop role playing game. Campaign making a weird noise? One shot difficult to steer? Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday answering listener questions about playing, running, and designing TTRPGs.
Show us how you manage mid game changes to your game’s tone or content that are caused by out of game, real world stuff! This hasn’t actually happened to Phil or Senda — we’ve just switched games — …
Iiiit’s a chit chat! Due to some *life,* we’re doing a chit chat today instead of our normal discussion episode style. Additionally, there will be no new episode next Wednesday, July 5, as we won’t …
Show us how you roll your dice — open, or closed — and show us how you uninvite people from your group! Phil and Senda answer two questions from J.T. Evans. How do you feel about rolling dice in the…
Show us how you use a GMPC! GMPCs get a bad wrap a lot, and for good reason. Phil and Senda talk when they’re actually pretty great and helpful, and the circumstances you might want to use them in.
…Show us how you playtest! Phil and Senda talk playtesting (a discussion topic we received from multiple requests). We approach it based on an idealized version of how we’ve playtested games, but als…
It’s time…for a chit chat! If this is your first time listening, this is not our standard format. In a chit chat, we talk about things that are giving us life in gaming, and things that are giving u…
Show us how you…answer multiple questions! Phil and Senda talk connecting published adventures to each other or to your homebrew, and clues in mysteries without railroading (and why mysteries can fe…
Show us how you handle non-physical damage! Phil and Senda talk emotional conditions from Masks specifically and non-physical damage, how to use it in games that already have it and how to implement…
Show us how you deal with the death of a character in game — emotionally and logically! Senda and Phil talk fall out from various types of character death and how it comes about.
Bamboo Lounge f…
Show us how you manage safety breaks in your game. Phil and Senda talk about how to deal with safety breaks even when everyone at the table is acting in good faith and things still go sideways.
B…
Show us how you manage the emotional fall out of dropped games — especially when they stack up! Phil and Senda talk ideas for dealing with the mechanical why of games being dropped and thoughts on d…
Show us how you use camera shots in your game — and when you show your players things from a camera angle their characters can’t see! Senda and Phil talk camera angles, descriptions, teasers, and ot…
Show us how you take inspiration from actual plays — without getting disappointed or let down but real table play! Phil and Senda talk about how to take inspiration from actual play and why it shoul…
Today is a grab bag! We answer two quick questions: How to purge your physical TTRPG book collection and our current thoughts on conventions.
Bamboo Lounge for Patreon backers today! Find these …
Show us how you know if your game mechanics are a good fit — or how you make a graceful change if they’re not! Senda and Phil talk about how to tell if your game fits what you’re doing as well as so…
Show us how you hit those beginnings hard and knock out those endings! Senda and Phil talk intros and outs, suggestions for how to make them impactful, and some tips on what to avoid.
Bamboo Loun…
Show us how you keep skill challenges interesting! Senda and Phil talk skill challenge challenges (see what I did there?), suggestions for when and how to use them, and some tips on what to avoid. A…
Due to some *life stuff,* we had to record a quick chit chat! If you are listening for the first time, this is not our standard format, but it is the format that we use when life gets in the way of …
Show us how you maximize your prep to game play time! Phil and Senda talk prep, prepping the most important stuff, and pacing the game to fill the time you want it to.
Book resources (also avail…
Show us how you de-role after you play! Phil and Send chat about de-roling for sessions and campaigns, with things you may wish to consider and tips on potential ways to de-role.
Bamboo Lounge f…