Intelligence Check is an actual play series that's big on the laughs. It's a light-hearted show, using D&D 5e rules, set in the homebrew world of the Lichstone Empire. We've got dark and mysterious backgrounds, defensive elephants, weird gambling, oddly specific kobold slaughter, and tentacles. Way too many tentacles.
In our last episode the party reached a village of shifters and learned about the mysterious Steve's Tower. Kyle clearly had a better name in mind for that, but the players are basically children and…
Some important concepts to know for this episode-
Mind flayer- Mysterious race with tentacles around their mouth. Needs to consume at least one intelligent brain a month to remain healthy. That last …
In our last episode the team faced a series of challenges as they were led through the mountain by the Warforged Fergus. These challenges tested their moral character, willingness to sacrifice for ot…
Having been led into the mountain by the mysterious living armor, the party discovers a series of traps, puzzles, and ethical dilemmas. That's all the the things these adventurers are the worst at! C…
In the last episode, our adventurers were about to get chomped on by a pack of dinos when a mysterious whistle drew the razor-clawed critters away. That's not ominous at all! The party decided to tak…
Our last episode was a lot of ,"we're going to die", and ,"how's that unconscious guy floating for so long?" Then Kort was all like ,"I'll save everyone with magic." So, now the party has washed up o…
In our last episode Rath got hit very, very hard. He is down for the count and things are not looking good. In light of these events he has asked that we read the following statement- "I don't like t…
The nautical murder mystery is complete! Amazing everyone, our adventurers managed to discover the identity of the killer. But just when it looks like they might get to finish this trip in relative p…
In celebration of our one year anniversary, we are happy to present our first Behind the DM Screen! Join the cast of Intelligence Check as they discuss their recent murder mystery adventure. Did ever…
There's a killer loose, and for once it's not one of our adventurers! Also, having a body show up is probably terrible for the Tor's casino profits. Our team continues to stumble through their invest…
With their passage secured, our adventurers are left to their own devices aboard the ship. Which is generally just a bad idea. Kort enjoys some drinks while Tor suns himself on deck. But just when it…
Having solved their first batch of tasks with ingenuity and just a touch of poison, our adventures are set to take on their final naval odd jobs. Of course, they'll do so using their unique style of …
Batten the hatches, get on the mainmast, and tie some knots ye scurvy dogs! It’s time for high seas adventure! After chasing Jade through the Red Halls, our adventurers find themselves on a ship that…
Don’t you just hate it when you travel and get home only to find your place has been trashed by a giant worm monster? Having realized the hard way that Rath should have hired some pest control servic…
Having found Alano, things are a bit tense at the end of Rath's dungeon. What with all the bodies, and Rath being shot by an arrow. Will our adventurers complete their mission to bring Alano back to …
After successfully defending the Red Halls, our adventurers are given a quest by Anivari. Could this be the next step toward unraveling the mysterious riddle? Or is she just trying to get rid of them…
I love it when a plan comes together. (A-Team) Now I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.…
Having survived a serious of dastardly traps, our adventurers emerge from the tunnels to find the Red Halls. What was recently an abandoned ruin has been transformed into a city full of people, and a…
In this episode we attempt to answer some of life's deeper questions. We ponder what lengths we will go to in order to avoid pain. We explore the nature of hunger. We reflect on our greed for magical…
After realizing that Rath's sister could be in mortal danger, the team decides to brave the tunnels in an attempt to reach the Red Halls ahead of the Pearl Daggers. Little do they know that they are …