Intelligence Check is an actual play series that's big on the laughs. It's a light-hearted show, using D&D 5e rules, set in the homebrew world of the Lichstone Empire. We've got dark and mysterious backgrounds, defensive elephants, weird gambling, oddly specific kobold slaughter, and tentacles. Way too many tentacles.
Have you ever explored a cave? This episode is probably a lot like when you did that. Except this has a slumbering death machine, and our adventurers are really bad at things. First they will need to…
You could say that things got a little hairy there last episode! But despite the best efforts of jerks and well dressed demons (we're pretending we don't actually know his name), our adventurers prev…
The final challenges for the throne begin! A mysterious riddle is imparted by an old friend. Old like, knew a while ago. But they were also old. Can someone be old age-wise when they're dead? Anyway,…
Who would have thought that reading from an ancient demonic scroll would have unexpected results? And Talon is an even bigger jerk than we knew? What other shocking revelations and startling surprise…
The heist is on! While Kort, Blag and Tor work out the best way to survive an impending clash with armored horrors, Rath daringly feuds with a bartender. When a room full of mysterious treasures is r…
Our adventurers are given a thiefy task. That's not a word. Our adventurers get heisty. Also not a word. They have to steal something! Dare they approach Thieve's Guild Sally for information? And bra…
Having survived Kort's repeated attempts to be eaten by mimics, our adventurers get a little time around town. Tor gets to know a new friend while Rath seeks divine intervention. They are quickly pre…
Being stuck with a cursed ring has really lightened Rath's mood. He's just so nice now! He continues to shower the other adventurers with praise as they delve deeper into the cave. What surprisingly …
Kort is having a rough time in the Lichstone mine. Maybe he can turn it around? Surely he won't keep touching the things that want to eat him! And Rath makes a decision he instantly regrets, but you …
The notes for this episode description say "Our adventurers engage in deadly battle with a box". That must be a typo. Or maybe a metaphor? Oh wait, it also says "the box has tentacles". Okay, that ma…
Our adventurers very cautiously approach the domain of the Wizard King. They discover an ominous lever that can only lead to bad things. One of the party will die! Is it Blag? No. But it could be! It…
The Trial of Preservation begins! The previously generic quest giver is starting to show some personality, and it turns out he sucks! He gives our adventurers the power of life or death over a comple…
The very public appearance of a certain imp last episode encourages Rath to overcome some of his trust issues. We have a brief agricultural interlude with Blag. And our adventurers take on a mission …
A new set of challenges reveal a mysterious individual from Kort's past. Things get dramatic when Rath faces down an old enemy. What dark secrets will be revealed? And get ready for a knock-out perfo…
Can our adventures pull off the impossible Kobold Kanyon job? What surprising Kobold sleeping habits will they discover? Also Blag gets violent. Disturbingly so. But that's probably just a one time t…
Romance in the air! Or is that the smell from all the elephants? Let's say both because Rath has an admirer! Blag orders some milk. Kort does some shady fundraising. And Tor, well Tor continues to be…
In this episode our Dungeon Master Kyle clearly puts a lot of thought into various shady characters he introduces in the tavern. Will our adventurers promptly ignore and forget about them? Most likel…
The Trial of Defense begins! Introductions are made, Blag gives a guy a hard time, and battle against the forces of the Wizard King begins. Will the day be won? Will they almost get completely stompe…
Our premier episode in which we meet our adventurers. Dark pasts are alluded to! A mysterious empire that magically abducts people as a narrative tool is revealed! Dice are rolled very poorly. And an…
Intelligence Check is an actual play series that's big on the laughs. It's a light-hearted show, using D&D 5e rules, set in the homebrew world of the Lichstone Empire. We've got dark and mysterious b…