Intelligence Check is an actual play series that's big on the laughs. It's a light-hearted show, using D&D 5e rules, set in the homebrew world of the Lichstone Empire. We've got dark and mysterious backgrounds, defensive elephants, weird gambling, oddly specific kobold slaughter, and tentacles. Way too many tentacles.
The end of the fight against the forces of the apocalypse is here. And it is a moment that is full of ominous warnings, troubling news, and dire events! Who will still be standing to face the challen…
It's the end of the arc battle against the big bads! So you know it's going to be massive! And, maybe a bit longer than you might have expected. But also giant and epic! This episode, yet another com…
With the big fight going down, Namee has brought what may be a friend to the field. That seems like some serious wishful thinking though! Either way, he's not the only one calling on an ally in this …
Jag drops Raine to the ground. Violexx drops a bomb. Namee flies away from the fight. Rady does something gross. And Way turns up the heat. The party is taking some big hits, but they are giving it r…
The party charges into battle with Raine. Remember her? She's the extremely powerful necromancer and the literal Apocalypse rider of death. So she's not terribly impressed by the adventurers facing h…
Being ferried through the land of the dead by their new pal Bonesy, the party has had their pleasant river of styx guided tour just ruined by the pursuit of the massive leviathan. And despite being a…
After a bit of a creative recap on recent events, the party is off to the plane of the dead! Namee gets to use an obscure benefit from his background that kicks things off with breaking some of the D…
Having entered Hell our party found themselves at the entrance to what seemed to be some sort of a theme park. With a little creative line manipulation from Namee and Violexx's eagle eye vision, they…
With Al'Qir run off and their cat nap completed, the party is ready to move to the next plane. Everything considered, this episode has some fine things about it.
Are you enjoying the show? Pleas…
The fight against Al'Qir on the elemental plane of air continues! And so far it has not been a breeze! Way and Violexx deal with the brutal effects Al'Qir's weather attacks have had on their ability …
So the party has finally found Deverick! Awesome! Who's Deverick again? Were they even looking for him? Violexx talked about him real quick that one time with her mom right? Honestly, we were too dis…
It's the second half of our epic crossover with Roleplaying & Rollplaying, and it is safe to say that Deathnuts has some feelings about how the Drag(on) Race is going! And yes, you read that correctl…
The heist is complete! Not only did they get the map needed to locate the enemy HQ, they also made a new ally! An ally who is unfortunately a bit of a creep. But they are powerful enough to break thr…
It's mid-heist, and most of the party has made it to the arcane room of the mansion. The scene is the minotaur Jag bashing on the next door in the room to get it open. Violexx in her elf disguise has…