The most boring waystation. That's what everyone told us this place would be. We never believed them for a second, our luck is not that good. Now we're making our way through this nightmare-filled sc…
We made it through the night, despite some rather strong efforts to the contrary. Now we need to try and figure out why we nearly didn't make it through. We don't recall causing this particular group…
There's nothing like meeting strangers on the road, swapping stories, sharing a meal, all that fun stuff. Though when the strangers you meet are toting a corpse and you meet them on the Dead Roads, t…
So it seems that when you rescue a guy from the clutches of someone who imprisoned him in a pocket dimension, he tends to be rather generous. He even offers to give us a glimpse of what's to come ami…
We may just have bitten off more than we can chew with this guy. This is quite possibly the most dangerous foe we've faced since waking up in that tomb what seems like ages ago. With most of the part…
An animated painting, pesky puzzles, an infested manor, and an imprisoned owner. Let's see if we can't speed this process along a bit and get ourselves home a bit quicker.
As always, you can find us …
What a welcome we've had to the Nine Eaves manor. Exploding abominations and demonic mosquitos rolled out the red carpet, and now there's a talking painting? Why can't we just walk into one of these …
We've fought our way to the top of the Palace of Teeth with our bargaining chip. Now let's see how valuable it really is. Did we make the right choice siding with this unknown benefactor, or are we a…
Well that was certainly one way to negotiate. Now let's see if we can't use this guy to get us what we need out of this dreadful teeth-covered palace. The sooner we can leave this place behind, the b…
I suppose that's one way to conduct a negotiation. Will Vipera's crude tactics pay off for us in the long run, or are we just begging to lose some more teeth? Only one way to find out!
As always, you…
Well the Palace of Teeth is certainly an aptly named structure. We're taking bets on how far we can manage to go through this place with our winning smiles intact. Who are we kidding? We'll look like…
With our most difficult task to date completed, it is time to begin our long journey home. There are always things intent on getting in our way, however. Nothing can ever be made simple or easy for u…
Life and death are truly unfair. We've finally reconnected with those who were lost, only to discover they truly are lost. Now the task becomes convincing them of that fact while reconciling our own …
We made it out of the tomb! Go us! Our situation hasn't improved much, even with that supposedly positive development. What are we supposed to do in an endless graveyard?
As always, you can find us o…
The outside world just might be in sight. There's just the small detail of a large bug-like creature standing in our way (and who knows what else), but the sweet smell of fresh air is so close we can…
The more creatures we come across, the closer we come to escaping from this dark, dank tomb. That's the hope, anyway. Will we be able to survive long enough to see the sun again? Will it even matter?
…Adrenaline is a hell of a drug. Nothing wakes you up faster than having to fight for your life against some creepy crawlies inside a tomb you don't remember going into. Now this unlikely group contin…
So this group of misfits has found themselves in coffins in an unknown tomb with absolutely no memory of how they got there. Not only that, but the tomb is filled with monsters. Now the group needs t…
Here it is! After a slight delay, we are thrilled to bring you, dear listeners, into the fun, whimsical world of undead and ancient tombs. Come join us for our inaugural episode of our Tyrant's Grasp…
Welcome back to the Inspired Incompetence Podcast as we bring you part 2 of our We Be Goblins playthrough. Come join the gang as they take the role of some very friendly and well-meaning goblins as w…