What's the point?! Join Adam and Tiana for some friendly, off-the-cuff discussion about their ideas on D&D, RPGs, or just games in general!
In this somewhat unique episode, Andrew brings a topic to the table, hoping to pitch the idea of wanting to play in a game where the story and theme(s) are emergent rather than planned by the GM. The…
On this week's episode, Adam wants to talk about "shopping" sessions—basically sessions that have to do with gathering items/goods/materials/etc. and in what ways a session based around that can be f…
Tonight, Adam brings a super duper Adam-y topic to the show: the Player Type Tier List! So, sit on down and join us as we discuss which types of players we find ourselves wanting at our table, and of…
On this episode, Andrew wants to throw you all a bunch of free ideas for things like campaigns, adventures, player character connections, and stuff like that. This episode is far less about teaching …
Come sit down with us for this Q&A episode where we address common questions submitted by young players and GMs who are looking to grow and get the most out of their experience.
Mentioned in this epis…
On tonight's episode, we have a casual chat that touches on both narrative and mechanical tiers of play. Join us as Andrew tries to explain what he's thinking about, and Adam tries to decipher what A…
Join us on this unique episode as Adam runs Andrew through a scenario using a system he developed in an hour, and hang out for the discussion about the results afterward! Please be advised that while…
Join us for this introspective episode where we take a look back at Andrew's experience running (and Adam's experience playing) Curse of Strahd for just over the past year. Andrew takes a close look …
On this episode, Adam brings an important topic to the table: Rewards and Incentive. Rewards are the one of the best way to teach those playing your games what you would like to see from them. In thi…
Elden Ring is a game that has captured (and brutally stomped on) the hearts of the gaming community in recent weeks, and we decide to give it a shot for ourselves. Tune in to hear exactly how we feel…
On this episode, Andrew and Adam continue and conclude their foray into worldbuilding using 20 questions found in The Ultimate RPG Game Master's Worldbuilding Guide by James D'amato. If you haven't …
On this episode, we look at the task of building a world! To do this, we discuss the basics, and then we dive into a book called The Ultimate RPG Game Master's Worldbuilding Guide by James D'amato. I…
Tonight, Adam and Andrew crack open Andrew/Nord Games' pdf of Dangerous Destinations, the sequel to the ever-inspirational Spectacular Settlements! The results are.... well.... You'll just have to he…
On this episode we take a look at MOAR questions about RPG fundamentals, including how someone who is unsure how an attack roll works should go about homebrewing custom races and classes (see if you …
On tonight's episode, Adam brings a bunch of questions he received from GMs new to the hobby who are wondering many things that are often echoed by the general community at large.
Support the showOn this episode, we take a shot at the humble "One-Shot," the shortest, most bite-sized of session types, and we look at what's so great about them, and why you, dear listener (yes you!), should cons…
On this episode, Adam and Andrew talk about the awesomeness that are pets, (both in your TTRPG, as well as just in general)! So sit down right meow as we look at the various ways pets can contribute …
Tonight, we're joined in the tavern by special guest Thomas Koch from the terrific tabletop livestream channel Quests & Chaos so we can pick his brain about the basics of livestreaming a tabletop RPG…
On this weeks episode, we talk about Andrew's observation that there are many in the community who think badly of the humble, tried-n-true trope of the RPG party meeting in a tavern, and disabuse any…
Well met! Tonight, Adam brings with the righteous topic of the Paladin to the table, so we talk about our feelings on the paladin offerings overall in 5e and how they measure up to what "Paladin" mea…