What's the point?! Join Adam and Tiana for some friendly, off-the-cuff discussion about their ideas on D&D, RPGs, or just games in general!
After all the things that have been happening with WotC and the direction OneD&D seems to be going in, Adam has been thinking a lot about various alternative changes that could be implemented in orde…
In this episode, we sit down to talk about the experience of feeling embarrassment or the fear of looking silly when trying to GM, and how to get past those feelings and grow (as well as how to help …
In this episode, Adam wants to build a new dangerous destination to be used in one of his upcoming games (and you can, too!). So come sit down, and watch this place, and its story, come together in r…
In this episode, we do a bit of a spoiler-free review of the D&D movie (Dungeons & Dragons: Honor Among Thieves), and then we chat a bit about what good, satisfying character conclusions look like.
S…In this episode we discuss a more simplified method of story structure organization called The Story Circle, so sit on down 'n' learn somethin'! :D
Support the showThis week, we sit down to talk about how to go about Adam's process for getting ready to run a TTRPG session online using a Virtual Tabletop (VTT). So sit on down and join us as we get digital! :D
Sup…In this episode, we chat about—and take a crack at an example of—the third of the 3 pillars of D&D (as well as the majority of other tabletop RPGs): Role-Playing. So sit on down with us as we discuss…
Within many TTRPGs, most folks consider there to be 3 pillars of gameplay: Combat, Exploration, and Roleplay. Combat, as most of us know, tends to get a lot of attention, but the other two get much l…
Hey all! In this episode, we explore what could be at the root of why it can feel like getting along with folks, both in this hobby, and even just in life in general. Sit on down with us as we, in sp…
On tonight's episode, we get scrappy as we sit down to talk about what the use of various weapons might say about your character, and how having weapons that truly feel different to use can enhance o…
On this episode, we're joined for a second time by expert Dungeon Master: DragnaCarta to talk about what tabletop RPG prep should involve. We talk about resources and techniques that can help you man…
This week, we sit down to discuss something of dire import: that the machines are coming, and their champion is ChatGPT. You know what? So far, it's as amazing as it is unbelievable [read: terrifying…
On this episode, in light of the Wizards of the Coast OGL debacle, Adam is looking to workshop an idea for his own little RPG, so we do just that! Come sit down with us and see if you come up with an…
When it comes to TTRPGs (or even life in general), it can become easy to fall into some bad habits that can suck all the joy out of what should be a really fun pass-time. Join us this week as Adam ge…
In the wake of some difficult times within the TTRPG hobby, we take a step back and ask the big questions, the tough questions, the real questions: why are we here? what is it all about? do our TTRPG…
The tabletop RPG community has been turned upside down recently (as of Jan 2023) ever since Dungeons & Dragons' owner Wizards of the Coast (and their parent company, Hasbro) were caught flat-footed w…
On our first episode of this new year, we sit down to talk about the challenging issue of burnout. When does something fun become difficult or tiresome, and what can we do to help with that? Come alo…
Join us on this final episode of the year, Adam and Andrew sit down to talk about what they learned this year, and how we might be able to use those lessons learned in order for us all to have even b…
Welcome to our FINAL episode of Fate School; lucky number 7! This week, we take our newly-minted skills and chase the big-shadowy-jerkface-man down into the sewers and when we get there, our way is b…
Fate School is back for episode 6 and this week, we talk about Adam's first time running Fate, answer more questions, and do some clarifications!
In this series, we're learning in real-time how to pla…