Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.
Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
In this episode, we discuss alien monsters, map merging, and dogfooding. When crafting a tool, which features are necessary (and which ones are not) may seem straightforward… until you use the tool y…
This week, we talk about revenue share, licensing, and VR tech. AI and VR can serve as powerful amplifiers, echoing and intensifying the digital symphony around us. But are we conducting a masterpiec…
In this episode, we discuss game engines, publishing platforms, and predicting success. While metrics and statistics have their place, a game’s potential can’t be distilled into numbers alone. There’…
This week, we talk about Unity, greed, and the ruins. Corporate greed provides immediate gains for a select few at the expense of everyone else, even an industry’s foundational pillars. End-stage cap…
In this episode, we discuss polar bears, horoscopes, and underwater basket weaving. Generalizing your skillset means shifting from mastering specific tasks to cultivating adeptness in critical thinki…
This week, we talk about reaction times, tolerance levels, and the bottom line. Even with vast resources at their disposal, big game studios can still stumble when it comes to the finer details. In a…
In this episode, we discuss dumb humor, reading recommendations, and launch lessons. Launching a game on multiple platforms may seem like a win, but the backend challenges of patching, certification,…
This week, we talk about code navigation, versioning strategy, and good development practices. It costs something to add things that aren't "necessary" to the core gameplay experience. But those litt…
In this episode, we discuss Baldur’s Gate 3, bread baking, and player expectations. Success starts with delivering a quality game that players want. Once you’ve nailed the careful balance between inn…
This week, we talk about game systems, proprietary code, and scalability. When talking about scalability, people tend to focus on the "growing bigger" part when the actual focus should be on capabili…
In this episode, we discuss UFOs, modding, and Steam wishlists. Wishlists are a sneak peek into how well a game might do at launch. While they can give valuable insight into player interest, figuring…
This week, we talk book recommendations, sharpening your skills, and code readability. When naming variables, you might need to use more words to increase clarity and enhance understanding, even thou…
In this episode, we discuss game design, artificial intelligence, and performance metrics. Metrics attempt to provide quantifiable data describing effectiveness, efficiency, and quality. They can gui…
This week, we talk about a big storm, the Steam Deck, and Twitter tales. Twitter’s new self-limiting rule seems counterproductive for an ad-driven business model that requires as many views as possib…
## Summary:
In this episode, we discuss family traditions, keyboard fascination, and unsustainable business practices. Ad-based business models have to maintain a delicate balance. To capitalize on ad…
This week, we talk about robot assistants, Netflix Games, and tool mastery in Crashlands 2. Discover how telegraphs and strategic positioning enhance harvesting and combat in CL2. This approach offer…
In this episode, we discuss community building, speed-running, and tool swapping. You can't attract followers with nothing to offer. Once you've got a solid foundation, lay out some tasty morsels and…
This week, we talk about Crashlands 2 shenanigans, LA madness, and subject matter experts. The concept of expertise is transforming from a focus on specific details to higher-level abstractions. When…
The wait is over, Shenanites! We are thrilled to (officially) announce Crashlands 2, coming your way in 2024! In this episode, we talk about returning to Woanope, keeping secrets, and wheels and deal…
In this episode, we discuss an abundance of ideas, a plethora of self-criticism, and a bounty of learning. Accessing the learner in you means getting curious, and getting curious means letting yourse…