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Eggplant: The Secret Lives of Games - Podcast

Eggplant: The Secret Lives of Games

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

Design Leisure Games Video Games Development
Update frequency
every 5 days
Average duration
93 minutes
Episodes
245
Years Active
2018 - 2025
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56: Sourcing Locally with Ngoc Vu (Necrobarista)

56: Sourcing Locally with Ngoc Vu (Necrobarista)

Necrobarista's lead artist Ngoc Vu sits down to tell us how her team created the singular aesthetic of their kinetic visual novel, and talks us through its inseparable Melbourne inspirations.

Show no…

01:13:34  |   Sat 07 Nov 2020
Into the Depths: Spelunky 2 - Part 4

Into the Depths: Spelunky 2 - Part 4

In the fourth installment of our deep-dive Spelunky 2 miniseries, we wade into the deepest secrets and SPOILERS of the game, covering the entire "chain" path and far beyond, giving our impressions, t…

02:10:01  |   Sat 31 Oct 2020
55: Maximizing Minimalism with Disc Room

55: Maximizing Minimalism with Disc Room

The ENTIRE all-star Disc Room team - Kitty Calis, JW Nijman, Doseone, and Terri Vellmann - stop by for a rowdy disc-ussion on their new arcade sci-fi avoid-em-up. We chat about making the Margherita …

01:38:11  |   Thu 22 Oct 2020
Into the Depths: Spelunky 2 - Part 3

Into the Depths: Spelunky 2 - Part 3

In the third installment of our deep-dive Spelunky 2 miniseries, we continue the discussion on its unique difficult curve, debate the latest changes to the game, and talk through the design of worlds…

01:35:37  |   Fri 16 Oct 2020
54: Trusting Your Gut with Tj Hughes (Nour: Play With Your Food)

54: Trusting Your Gut with Tj Hughes (Nour: Play With Your Food)

Tj Hughes (Terrifying Jellyfish) joins us to talk about his upcoming experimental food/art game Nour: Play With Your Food. We discuss games as toys, making things accessible by making them weird, and…
01:24:55  |   Sat 10 Oct 2020
Into the Depths: Spelunky 2 - Part 2

Into the Depths: Spelunky 2 - Part 2

In the second installment of our deep-dive Spelunky 2 miniseries, we discuss the game's radical approach to difficulty, break down and contrast the second worlds of the game, and compare results on t…

01:27:35  |   Fri 02 Oct 2020
53: Keeping it Short with Adam Robinson-Yu (A Short Hike)

53: Keeping it Short with Adam Robinson-Yu (A Short Hike)

A Short Hike creator Adam Robinson-Yu chills with us to chat about his cozy exploration game, from its Humble origins and inspirations, to balancing feature density with scope.

Show notes:

A Short Hi…

01:23:45  |   Fri 25 Sep 2020
Into the Depths: Spelunky 2 - Part 1

Into the Depths: Spelunky 2 - Part 1

In the first installment of our deep-dive Spelunky 2 miniseries, we have a - spoiler-free! - discussion of the first world of the game, design changes big and small and their implications, and what t…

01:22:17  |   Fri 18 Sep 2020
52: Barking Up the Right Tree with Lucy Morris (Best Friend Forever)

52: Barking Up the Right Tree with Lucy Morris (Best Friend Forever)

Lucy Morris (Starcolt) joins us to talk about her recently-released dating/pet care sim Best Friend Forever! We discuss running a studio in a small community, building three dimensional characters, a…

01:24:52  |   Fri 11 Sep 2020
51: Good Sudoku with Zach Gage

51: Good Sudoku with Zach Gage

We kick off a new era with a fully rebranded show! After navel-gazing about the changes, we talk to our own Zach Gage about making a Sudoku game that loves you.

Show notes:

eggplant.show

Good Sudoku

01:24:31  |   Fri 28 Aug 2020
50: Spelunky 2 with Derek Yu and Eirik Suhrke

50: Spelunky 2 with Derek Yu and Eirik Suhrke

We close out this chapter of the podcast with some (spoiler-free!) impressions of the near-final Spelunky 2, with creators Derek Yu and Eirik Suhrke to guide us through their design process and answe…

01:44:18  |   Fri 14 Aug 2020
49: Fun with Hexes with Ricky Haggett, Jonathan Whiting, and Tim Schafer (Loot Rascals)

49: Fun with Hexes with Ricky Haggett, Jonathan Whiting, and Tim Schafer (Loot Rascals)

Loot Rascals co-designers Ricky Haggett and Jonathan Whiting join us to discuss their whimsical cosmic roguelike, as does superfan Tim Schafer to help us sing its praises! We discuss playing with hex…
01:19:37  |   Fri 31 Jul 2020
48: Making It Personal with Shawn Alexander Allen (Treachery in Beatdown City)

48: Making It Personal with Shawn Alexander Allen (Treachery in Beatdown City)

Shawn Alexander Allen joins us to talk about his tactical brawler, Treachery in Beatdown City. We discuss the roots and inspirations of this innovative mash-up, the action economy that makes it tick,…

01:49:08  |   Fri 17 Jul 2020
47: Indie Dev as Engine Building with Theresa Duringer

47: Indie Dev as Engine Building with Theresa Duringer

Theresa Duringer (Temple Gates Games) joins us to discuss the process of bringing board games to digital platforms. We discuss tutorial and UI challenges, machine learning for AI, and how to find you…

01:15:20  |   Fri 03 Jul 2020
46: Reconsidering Civilization with Soren Johnson (Old World)

46: Reconsidering Civilization with Soren Johnson (Old World)

Soren Johnson (Offworld Trading Company) joins us to discuss his new historical strategy game Old World, as we dive into playing by feel in a numbers-driven game, the problematic themes inherent to t…

01:51:53  |   Sat 20 Jun 2020
Into the Depths: Noita - Part 5

Into the Depths: Noita - Part 5

In the final installment of our Noita miniseries, Nolla Games' Petri Purho and Olli Harjola join us for a deep dive Q&A on the game! We discuss the influence of magic on its design, its origins and e…

02:01:21  |   Fri 29 May 2020
45: Andy's Sprawling Birthday Spectacular

45: Andy's Sprawling Birthday Spectacular

It's Andy's big 5-0 and we're celebrating by diving into our mailbag of thoughtful listener questions! We discuss working within a team, how academic practice intersects development, framing your wor…

01:42:00  |   Fri 22 May 2020
Into the Depths: Noita - Part 4

Into the Depths: Noita - Part 4

In the fourth installment of our Noita miniseries, we discuss the intention of randomness, getting stuck in our play patterns, leaning into the game's weirdness, and some modifications we'd like to s…

01:27:01  |   Fri 15 May 2020
44: Quarantine Arcade with Derek Yu

44: Quarantine Arcade with Derek Yu

Spelunky creator Derek Yu returns for an expansive discussion on the membrane between players/devs, the connection between design/process, and the understated influence of arcade games on his work - …

01:52:42  |   Fri 08 May 2020
Into the Depths: Noita - Part 3

Into the Depths: Noita - Part 3

In the third installment of our miniseries, we discuss Noita's worldbuilding, secrets in game culture, games as toys, tutorialization (or lack thereof), and the conflicts of wandcrafting. Some thing…

01:32:22  |   Fri 01 May 2020
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