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Eggplant: The Secret Lives of Games - Podcast

Eggplant: The Secret Lives of Games

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

Design Leisure Games Video Games Development
Update frequency
every 5 days
Average duration
93 minutes
Episodes
245
Years Active
2018 - 2025
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43: A Window Into Narrative Systems with Tom Francis

43: A Window Into Narrative Systems with Tom Francis

Tom Francis (Gunpoint, Heat Signature) crashes in to discuss his upcoming small-scale strategy game Tactical Breach Wizards, how he finds and focuses on the cores of his games, and the narrative syst…

01:38:43  |   Fri 24 Apr 2020
Into the Depths: Noita - Part 2

Into the Depths: Noita - Part 2

In the second installment of our miniseries, we discuss our different play styles, wand customization, building games around online communities, and our experiences with - and the implementation of -…

01:20:23  |   Fri 17 Apr 2020
42: The Secrets of Simplicity with Martin Jonasson (holedown)

42: The Secrets of Simplicity with Martin Jonasson (holedown)

Martin Jonasson (holedown) joins us to extract the juiciness that powers his "delightful spectacle of bouncing," reveals the truth behind his rounded corners, and discusses the aesthetic and scope co…

01:14:07  |   Fri 10 Apr 2020
Into the Depths: Noita - Part 1

Into the Depths: Noita - Part 1

In this first installment of our new miniseries focused on Noita (with guest co-host Bennett Foddy), we share our early stories and beginner tips, discuss the genealogy of the game, and contemplate h…

01:16:46  |   Fri 03 Apr 2020
41: Producing More Than You Consume with Tyriq Plummer (Catacomb Kids)

41: Producing More Than You Consume with Tyriq Plummer (Catacomb Kids)

Tyriq Plummer (Catacomb Kids, UFO 50) joins us to discuss the guts and evolution of his long-term roguelike project, how he stays motivated, and making his minions matter. Plus a very special show an…

01:15:44  |   Fri 27 Mar 2020
40: The Physics of Uncertainly with Andrea Roberts (Roundguard)

40: The Physics of Uncertainly with Andrea Roberts (Roundguard)

Andrea Roberts of Wonderbelly Games talks to us about her brand-new bouncy dungeon crawler Roundguard! We discuss physics as a system of uncertainty, combining Peggle with a roguelike formula, and us…

01:22:56  |   Fri 13 Mar 2020
39: The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)

39: The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)

Mark Brown of Game Maker's Toolkit joins us to talk about the process behind his excellent series on game design. We discuss his recent video on randomness - diving deep on input/output randomness - …

01:23:38  |   Fri 28 Feb 2020
38: The Rhythms and Layers of Ryan Clark

38: The Rhythms and Layers of Ryan Clark

Ryan Clark of Brace Yourself Games (Crypt of the Necrodancer, Cadence of Hyrule) sashays in to chat with us about how he hit on his rhythm roguelike formula, layering in depth to make his systems sin…

01:19:34  |   Sat 15 Feb 2020
37: Designing Around Language with Zach Gage

37: Designing Around Language with Zach Gage

We get cozy with our own Zach Gage to talk about his just-released SpellTower+, the follow-up to the puzzle game that put him on the map. We discuss making word searches interesting, the design of le…

01:14:50  |   Fri 31 Jan 2020
36: Game Feel as Procrastination with Jan Willem Nijman

36: Game Feel as Procrastination with Jan Willem Nijman

Jan Willem "JW" Nijman (Nuclear Throne, Minit) sits down with us to help us fix mini golf, before we dig into some of the design thinking behind Vlambeer's amazing catalog of action games, how he app…

01:23:17  |   Fri 17 Jan 2020
35: Games of the Year 2019 with Laura E. Hall

35: Games of the Year 2019 with Laura E. Hall

Immersive puzzle designer Laura E. Hall joins for our big GOTY show, as we each share our Top 5 games of 2019. We also hear many of YOUR picks (thanks!), and stick around until the end to hear picks …

01:41:56  |   Fri 03 Jan 2020
34: Getting Over Spelunky with Bennett Foddy

34: Getting Over Spelunky with Bennett Foddy

With the help of our friend Bennett Foddy (QWOP, Getting Over It) we consider Spelunky as the Game of the Decade - we discuss what influence it's had (or hasn't had) in and beyond its genre, its dist…

01:41:14  |   Fri 20 Dec 2019
33: Making Generous Games with Terry Cavanagh (Dicey Dungeons)

33: Making Generous Games with Terry Cavanagh (Dicey Dungeons)

Terry Cavanagh (Super Hexagon, VVVVVV) joins us to talk about his fantastic roguelike deckbuilder, Dicey Dungeons. We discuss the thread of generosity in his game design, the challenges of working ac…
01:26:34  |   Sat 07 Dec 2019
32: (Rerun) Into the Breach with Jay Ma

32: (Rerun) Into the Breach with Jay Ma

We're taking a much-needed week off, but please enjoy one of our favorite episodes from early on. We'll be back in two weeks with guest Terry Cavanagh to talk about his new roguelike deckbuilder (dic…

01:33:10  |   Fri 22 Nov 2019
31: Good Times With Bad Robots with Frank Lantz (Hey Robot)

31: Good Times With Bad Robots with Frank Lantz (Hey Robot)

Frank Lantz (Drop7, Universal Paperclips) stops by to tell us about his new party game for smart speakers, Hey Robot. We discuss fun ways to engage with rigid AI - and the privacy issues inherent to …

01:24:09  |   Fri 08 Nov 2019
30: Making Games is Hard

30: Making Games is Hard

Free of guests or a "plan," our crew of intrepid hosts dives into a bounty of stimulating listener questions! We discuss our personal roads into game design, the challenge of procedural generation in…

01:27:22  |   Fri 25 Oct 2019
29: Card of Darkness with Zach Gage

29: Card of Darkness with Zach Gage

The gang’s all here to chat with our own Zach Gage (SpellTower, Tharsis) about his new Apple Arcade adventure game, Card of Darkness. We discuss distilling roguelikes, the role of randomness, and des…

01:19:31  |   Fri 11 Oct 2019
28: Surviving Overland with Adam Saltsman

28: Surviving Overland with Adam Saltsman

Finji’s Adam Saltsman drops by for a deep dive on his new road trip survival game Overland. We discuss its surprisingly affecting narrative innovations, design epiphanies from its 6+ year development…

01:21:55  |   Fri 27 Sep 2019
27: Teamfight Tactics with Greg Borenstein

27: Teamfight Tactics with Greg Borenstein

Riot Games’ Greg Borenstein joins us to chat about the design behind their red-hot autobattler Teamfight Tactics, as we discuss the benefits of embracing complexity, the rise of randomness, and what …

01:38:32  |   Fri 13 Sep 2019
26: The Nick and Andy Show

26: The Nick and Andy Show

Our crew is stretched thin, but we soldier on with a wide-ranging, freeform 1-year anniversary episode! Nick and Andy chat about the recent glut of amazing game releases - and upcoming highlights (ro…

01:48:53  |   Fri 30 Aug 2019
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