A general interest podcast for fans of Dungeons and Dragons and RPGs
Matt and Rob travel back in time to the era of mullets and shoulderpads to talk about a strangely relevant article from 1984 in DRAGON MAGAZINE #82. What happens when your players have grown TOO POWE…
Brew your tea, pack your knitting needles, and put on your most comfortable jogging suit because DMs Matt and Rob are off to solve the coziest murder this side of Cape Cod!
Brindlewood Bay is a myste…
Here is a preview TWO of our subscriber episodes reviewing what could be the best published megadungeon and the best published hexcrawl. To listen to the full episodes subscribe below and check out t…
DMs Matt and Rob wade into The Discourse discussing if “system matters” and “rules elide.”
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Rob sits down with designer Andy Pressman to talk about, well, design, but also about games! The conversation ranges from Andy's active projects to onboarding players to mechanics to game jams and ha…
Matt and Rob cover the REST of the Daggerheart playtest, including the GM section, adversaries, maps, worldbuilding, and the included starting adventure -- there's a lot going on here!
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DM "Dagger" Matt and DM "Heart" Rob are here to chat about the recently released playtest of Daggerheart, a fantasy TTRPG by Darrington Press and Critical Role.
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Matt and Rob are joined by Daniel Kwan of Asians Represent to talk about his TTRPG of lethal melodrama, Wandering Blades! We talk wuxia, TTRPG design, playtesting, mechanics, inspirations, and more!
So you want to run an RPG. No, not the one you are running right now, but a different one. DMs Matt and Rob are here to talk through their method and tips for learning a new game system.
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Matt and Rob sit down with Lin Codega and Rowan Zeoli of rascal.news, the new independent TTRPG news site that is rising, phoenix-like, from the ashes of, well, several other sites. We talk plans, th…
DMs Rob and Matt are joined by Keri Blakinger, investigative reporter at the Los Angeles Times, to talk about her piece for New York Times Magazine, "The Dungeons & Dragons Players of Death Row," whi…
Special West Marches Correspondent Andy joins Matt and Rob to explain a wonderous campaign where all are welcome: The Open Table! Learn what an open table-style game is, why you might want to ditch y…
Matt and Rob talk about how to make role-playing adventures, player guides, and games look nice. Join us for a journey through design and layout tools from simple to complex.
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Matt and Rob talk about how to run a one shot! As it turns out, finishing a whole adventure in one sitting is a lot more complicated than it sounds.
Rob abuses his power to force the podcast audience to listen to him ramble about his unfinished campaign setting, Thunder on the Steppe! We talk through the idea behind the campaign, issues with gett…
Matt and Rob review So You Want to be a Game Master? by Justin Alexander (of thealexandrian.net), which is exactly what it says on the tin. We talk about Alexander's approach, what you'll find in the…
Matt and Rob reflect on the events of the year, go over the many (12!) systems they've reviewed, and talk about what they're looking forward to in 2024.
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DMs Rob and Matt are back to answer your questions about Game Mastering! Plus, the triumphant return of Unwanted Advice!
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Matt and Rob review some more Pathfinder adventure paths, focusing on Serpent's Skull and Carrion Crown! One of these is good! One of them is not! Listen to find out which. Music: Pac Div - Roll th…
"Temba, his arms wide!" DMs Rob and Matt give the gift of a Trekkie TTRPG to you this holiday season. Learn about why playing a Starfleet crew is so much fun and how to use Mophidius's 2d20 system wi…