A general interest podcast for fans of Dungeons and Dragons and RPGs
We have done a crazy thing. Rob and Matt sat down and watched 1982's made-for-TV movie, Mazes and Monsters. We are now the Maze Controllers and have absolute authority! So grab your maps and get re…
Matt and Rob dive into the good, the bad, and the tedious inside Paizo's new playtest for the 2nd edition of the Pathfinder Role-Playing Game.
The rule book, bestiary, and short adventure path can al…
Matt and Rob are joined by special guest Natasha, an amazing DM and co-host of the Metamashina Podcast, a show about genre fiction from the feminine perspective. WARNING: SPOILERS FOR EPISODE 26 O…
Matt and Rob discuss WotC's surprise announcement of a Magic: The Gathering and Dungeons and Dragons crossover: The Guildmaster's Guide to Ravnica. While we are mostly disappointed and unenthused abo…
Matt and Rob recap the controversy over the new 5th edition of Vampire: The Masquerade. [07:20] This is a chilling reminder that the alt-right and actual Nazis are using our hobby—specifically fake …
DMs Matt and Rob bite into the 5th edition campaign: the Curse of Strahd! We just finished the whole thing and would like to en-frighten you with our experience. If you are considering running this c…
Listen to a hungover Matt and Rob go over the news of the day, including the newly announced WotC module, an interesting Tweet from Adam Koebel, and more! Yeah, we're a little behind the curve, but t…
Matt and Rob write a Dungeons and Dragons one-shot adventure on-the-fly in under an hour!
Writing adventures is not hard or scary. It's something that just takes practice. We hope our brainstormin…
Matt and Rob share their first impressions of the sixth rule book in the Dungeons and Dragons 5th edition: Mordenkainen's Tome of Foes.
There will be war. There will be blood. There will be a Bloo…
This week Matt and Rob talk mazes and monsters -- no, not the classic 1982 Tom Hanks movie about the dark side of gaming, we're talking Planescape, which is full of both! Your favorite DM duo talk ab…
Lot going on here! Matt and Rob chat about the news of the week, talk elf phrenology, discuss the end of our recent campaign arcs, follow-up on a listener e-mail, and give some more unasked-for advic…
Sure, D&D is fun, but have you ever severed an orc street sam's head with a monofilament whip, or confronted the eldritch horrors of the universe with nothing but your service revolver and a flashlig…
This week's episode takes us into uncharted territory, with a sweeping discussion of TTRPGs, crafting unique worlds, and exploring themes within your games, featuring our first guest, Michelle Nickol…
Your favorite DM duo finally get down to the business of published modules -- what good are they, how can you use them, when should you use them, and which ones are the best for new and experienced p…
Matt and Rob get around to their month-log backlog of listener questions (sorry) and dispense some dubious, but explicitly wanted advice.
(3:03) Gordon writes in asking about how to find a D&D group …
Matt and Rob set out to do a full episode with lots of moving parts but end up spending the whole time giving dubious advice. Listen to some of our general tips for DMing, hear some new unwanted advi…
Let’s homebrew some classes! Wizards has set their sights on two iconic classes: the Mystic (aka the Psion) and the Artificer. These classes are essential for running games in Dark Sun or Eberron. …
Matt and Rob put on their dueling gloves and throw down with a couple of games that claim to be historically accurate — but are in fact, nothing of the sort (also, uh, "historically accurate" isn't r…
In "Couatls Conquer Europe" Matt and Rob discuss the re-launch of the Dragons Conquer America Kickstarter. Your DMs plunge headfirst into the jungle of, uh, problems that arose during the kickstarte…
Matt talks about how to handle intra-party disputes by ending your sessions at the right time (00:30) and Rob shares tips on how to run games for a large number of players (05:00).
Then, the duo di…