Thoughtful conversation about your favorite video-games.
We're back again with another Game Maker Series - this time talking to the creator of Grapple Dog.
You can buy Grapple Dog right now on Steam and Switch!: https://store.steampowered.com/app/1345860/…
Jake and Cameron take a break from games analysis to give their 5 most anticipated games at the halfway point in 2022.
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We're back again with another Game Maker Series - this time having our second conversation with Sandy Spink, creator of Moonstone Island.
Since we last talked to Sandy his game, Moonstone Island, has…
We spent all weekend watching all the showcases and news out of Summer Games Fest, Devolver Digital Show, Day of the Dev, and the Xbox/Bethesda Show. On this episode we're breaking down all the bigge…
Jake and Cameron analyze the narrative, mechanics, gameplay loop and industry impact of V Rising.
!***Get the extended edition of this episode by signing up for the Digital Deluxe Edition of the podca…
In this episode, Jake and Cameron give their hot take predictions for the 2022 Summer Game Fest Kick off (June 9) and the Xbox-Bethesda Showcase (June 12). Will any games come out this fall? Find out…
Jake and Cameron analyze the narrative, mechanics, gameplay loop and industry impact of Sifu.
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Jake and Cameron analyze the narrative, mechanics, gameplay loop and industry impact of Kirby and the Forgotten Lands.
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Jake and Cameron analyze the narrative, mechanics, gameplay loop and industry impact of Kirby and the Forgotten Lands.
Want more content from us? Sign up on Patreon: https://www.patreon.com/preorderc…
Jake and Cameron analyze the narrative, mechanics, gameplay loop and industry impact of Hitman 3.
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In this episode of the Pre-Order Bonus, we continue our Game Maker series with Matt Newel, creator of Lushfoil Photography Sim. Lushfoil Photography Sim was featured in a Kotaku article from March 18…
Jake and Cameron analyze the narrative, mechanics, gameplay loop, and industry impact of Ollie Ollie World.
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Jake and Cameron analyze the narrative, mechanics, gameplay loop, and industry impact of Elden Ring on one of our longest episodes ever.
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In a brand new Game Maker episode we interview Miki from Peddlecast Games, creator of the upcoming Research Story (demo out now on Steam!: https://store.steampowered.com/app/1629830/Research_Story/)
M…
In a first time ever part 1 episode, Jake and Cameron give their initial impressions of Elden Ring after 60+ hours with the game, as well as chime in on the major discussion points around the game on…
Cameron, Jake and special guest, Dan (The Greatest Story Every Played Podcast) discuss the narrative, mechanics, gameplay loop, and industry impact of Donut County.
Follow Dan on Twitter: @StoryEverPo…
Cameron and Jake discuss the narrative, mechanics, gameplay loop, and industry impact of Pokémon Legends Arceus.
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In this episode of the Pre-Order Bonus, we continue our Game Maker series with a follow-up interview with Song of Iron creator, Joe Winter.
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Cameron and Jake discuss the narrative, mechanics, gameplay loop, and industry impact of Unpacking.
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Cameron and Jake discuss the narrative, mechanics, gameplay loop, and industry impact of Batman: Arkham City from Rocksteady.
Get the extended edition version of this episode (2 additional categories)…