Phil, Chris, Bob, and Jerry play and discuss a campaign they’ve created and are playing. Now, instead of just hearing them talk about the theory of gaming and game mastering of the games they're playing you can actually hear what they do at the table. It’s come full circle in their exploratory play series, MM Plays.
It’s part 4 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme…
We’re touching on a topic that most people say is terrible in RPGs. The Red Herring. We get into how it should be used, when to use it, and why you might want to drop one in your game. We also have …
It’s part 3 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme…
The guys get into story 3, talk about the choices they made as the GM and the players, and how this nine part epic became a nine part epic because the GM sure wasn’t planning for it. So join us for …
It’s part 2 of A Magical Night. The crew of Gunny, Silas, and Ti are getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s ess…
Since we lost a recording and had to rerecord we got a little off schedule and didn’t have an episode for this week. Instead of not releasing anything here’s an off the cuff about your GM and Player …
Welcome to story 4, A Magical Night. The crew of Gunny, Silas, and Ti are getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’…
Have you ever thought that about your game?
I’ve prepped this game but after the session my prep was only sort of used.
We do…a lot. Today we get inside this idea, talking a lot about how to…
It’s the epilogue and our Stars and Wishes for Smarty Pants. Done miss out on this one as it has some set up for story 4.
This episode uses sound and music clips licensed from Envato
We’re talking about three mods from Cortex Prime today and how we don’t quite use them the way they’re explained in the book. Stress, Action Based Resolution, and the Doom Pool. Enjoy and tell us ab…
We join the Children of the Shroud as they throw down with Jenna in the decrepit Buffalo Asylum amidst shadows, falling apart architecture, and disturbed spirits. Will they defeat Jenna or will she …
What do you do when the players make a choice that jumps ahead of what you were planning on and either skips everything you had prepared or moves towards the end of a story by passing many other sto…
We join the Children of the Shroud as they break into a house. I guess we’re gonna be criminals but I suppose we do have probable cause to check out this place. After all, Meseme’s essence has been …
Enjoy another installment as we help you learn the ins and outs of Cortex Prime. This week we’re covering Plot Points, the meta currency of Cortex Prime.
We join the Children of the Shroud as they return to school on a Monday morning and then continue their pursuit of Samia in the evening, but wait, there’s a twist and Phil is gonna do some GM Gymnas…
Don’t take away my agency…unless you have a good reason.
And don’t make me pay for it.
In fact, pay me to take away my agency…in currency or in a story I can get behind.
We join the Children of the Shroud in the fallout of their fight and chase with Samia. They plan their next moves and Silas tried to get himself under control.
This episode uses sound and music c…
Our second cortex primer is all about tests and contests. We also chat about chases, multi person contests, and how you can utilize these two primary conflict resolution systems within a cortex game…
We join the Children of the Shroud as they try and get the drug dealer Samia to tell them what she knows but personalities clash and things might not go the Children of the Shrouds way.
This epi…
Sometimes you just want to have that argument with another character. You don’t agree with their motives, ideas, how they looked at you. Whatever the reason you just want to have that fight. It’s no…