Phil, Chris, Bob, and Jerry play and discuss a campaign they’ve created and are playing. Now, instead of just hearing them talk about the theory of gaming and game mastering of the games they're playing you can actually hear what they do at the table. It’s come full circle in their exploratory play series, MM Plays.
Hey folks. This episode we’re talking about taking mechanics and putting them in other games and then we specify a few mechanics and talk about the process of porting them to other kinds of games.
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Hey folks. This episode we’re bringing in a ringer in Jen Adcock to help us with the subject of all things young, emotional, and melodramatic. Enjoy and let Jen know how awesome she is by checking ou…
Hey folks. This episode we’re delving into Camdon Wright’s game One Child’s Heart. It’s all about the game, the designer, and the kickstarter this week so strap in and enjoy hearing about hope.
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Hey folks. This episode is all about home safety…no, not being safe with you houses but being safe in your games at home. We cover how to keep things cool with your home group if you don’t necessaril…
Hey folks. We’re starting to take some topics we talked about years ago and bringing them back because we’ve grown as game designers, talk show hosts, and we have Camdon these days too. So listen in …
Hey folks. It’s all about free range kids, weird powers, and the 80’s which are problematic and nostalgic. Dig in and enjoy.
2:14 – One Thing
Hey folks. We’re just talking about our favorite convention of the year. Breakout. Dig in and enjoy.
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…Hey folks. This week the gang is talking about how we can use design philosophy, mechanics, and our moral compasses to make games as ethically as possible. Dig in and enjoy.
Hey folks. This week the gang is talking about making our tables happier, more enjoyable, socially wonderful, spaces. It’s about how and why you might want those things at your table. Dig in and enjo…
Hey folks. This week the gang is talking about how we can be fans of players and characters as players around the table, GMs, and from a design point of view. Dig in and enjoy.
Also. We’re now 7 years…
Hey folks. This episode we converse with Chris Grey about trappings and how they can impact setting. We also get into the game he’s currently part of kickstarting, The Great American Novel. Enjoy, th…
Hey folks. This episode we converse with Tim Jones, Encoded Designs graphic designer, about layout and graphic design and how he applies his skills and eye to layout in RPGs. Enjoy, think about backi…
Play Experience – A game’s play experience is a co…