RealPlay D&D 5e Podcast taking place in the Homebrew world of Thaestra. It details the adventures of a small military unit during the Incursion War... A battle between the denizens of this world and an invading demon army. Low quality audio, and even lower quality humor!
Wherein Dragon Daddy returns for a one-night-only engagement, we split the party, and we burn the DMs plans to the ground.
Wherein our fractured band of warriors helps heal the divisions between two cultures. Also, Saika puts on her therapist hat and delves deep into Garst's psyche, while Volzzat and Yoges bond over the …
Wherein our DM sighs and shakes his head, and then reluctantly says "fine," and then we still go to extreme lengths to foil his best-laid plans. (In other words... Just another Wednesday.)
Wherein food is ordered and feelings are shared, Saika exercises her right to bear arms, and Vartha goes full muppet. Oh, and Garst pushes our DM to the breaking point.
Wherein our heroes meet a new friend, say good-bye to an old friend, tug on each others' belts while grunting, bicker like an old married couple, and engage in retail therapy.
Wherein Garst's investigation is further delayed by pesky demons, terrifying monstrosities are dispatched with ease, and we learn more about Vartha's personal biases.
Wherein a problematic new life is created, some weird new demons are destroyed, and we learn that demons are immune to pocket cinnamon.
Wherein our fractured troop does a whole lot of nothing, mostly because we're down two players. There's arguing, some combat, and it is established as canon that you cannot smell a lack of smell.
Wherein the shit hits the fan, new shit comes to light, old wounds are reopened, and the divide between characters (and players) grows deeper!
Wherein our exploration of the demon boat is cut short because Amber failed to provide adequate login credentials. Garst continues to be an ass, and the rest of the characters continue to put up with…
Wherein our combatants find themselves on a boat. And they take a hard look at that mother fucking boat. (Nautical themed pashmina afghans not included.)
Wherein we shift to a different game mechanic and make war on a much grander scale.
Wherein Garst's delusional paranoia comes to a head (with a helpful shove from Volzzat), potentially exposing everyone in the party to severe consequences of the "Military Justice" variety. (And maki…
Wherein our adventurers encounter ninjas, discover a shocking development at Ft. Millsby, and Volzzat narrowly escapes gaining a personal groom.
Wherein our adventurers escort a load of payroll gold, get the drop on some ambushing bandits, and horse cart drifting becomes a national pastime.
Wherein, a grand celebration and feast is had, Garst and Yoges team up to fight a Crab-Bear, and Ni'Vek finds himself terribly hung over.
Wherein a rooster is bought and murdered (for science!), a frilly dress is paraded, and some crazy anime ninja shit goes down. Also: A wild crab-bear attacks!
Wherein the unit finishes its search of the Pirate Cove, then heads to the mainland, where they make their way to Varsisenia to pick up the payroll gold.
Wherein we return to the ship after our harrowing adventure in Belmeht, We are assaulted on the way, and Volzzat is terribly wounded.
Wherein we cross an annoying land bridge, avoid combat with a bunch of mini-dragons (much to Dan's dismay) and we "Give Love a Bad Name." Also, Yoges and Volzzat synergize.