Thousands of children have gone missing during a festival, without a clue as to what happened. Meanwhile, a mysterious order rises to power in the wake of the destruction they cause. Are these events related? Or are they merely two events with unforeseen consequences?
Roads Uncharted is a three-time award nominated actual play podcast using the Genesys RPG system by Fantasy Flight Games, set in a homebrew fantasy world. In this episodic podcast, join the players and GM Dax as they try to solve this mystery and find their place in a world where gods meddle in the lives of mortals.
Relive some of the twists and turns from Season 2.
Laugh at the jokes, feel the drama of battle, gasp at secrets revealed and cringe at the betrayal. Whether you need a refresher before we premiere Se…
Rodag leads the party through a session filled with excitement, terrifying and hilarious NPCs, and near-death experiences.
Will the party relish their victory, or be forced to deal with their failures…
The group reconvenes to continue their magical, imaginative romp in a world of Rodag's creation. They learn the intricacies of casting spells with sound effects, directing their familiars, sipping te…
The retired sea pirate Rodag has invited Eight, Rou, and Arthas to play an old game with him in the Kidohlvan Library. A game of mystery, of action, of fantasy - the classic and iconic game, Danger &…
On the other side of the door is a lovely sitting room, sunlight gleaming through leaded glass. In one of the chairs sits a figure cloaked in silver robes, their face obscured by a hood. The group im…
Arthas and Rou spend a few days doing their own research, as well as indulging in some of the activities that Kidohlva has to offer. Arthas is finally able to get his first tattoo and Rou partakes in…
The librarian Zura escorts Arthas past a hall of portraits and into an older section of the library. As the pair scan tomes and scrolls for information on Giant-Kin, Arthas comes across what appears …
The librarian Jenar brings Eight to a very old section of the archives. Although she leaves them with an electric lantern, Eight casts a light spell on their head for hands-free assistance. The area …
The librarian Sira leads Rou down several flights into a very old section of the archives and then leaves him to search alone. As he scans the texts and scrolls, their pages covered in dust from disu…
After their meeting with the University’s Headmaster, the group heads down further into the mountain. Upon arriving at the guard station, they’re able to turn over Arcterus and obtain a brochure to h…
The doors to Kidohlva are large and intricately carved into the side of the mountain, guarded by four guards in fur-lined coats. The group approaches carefully, though they find the caution is unwarr…
The battle continues as two more white wolves join the fray. They appear smaller, but they are just as vicious as the first. Unfortunately, the party is unable to protect Rou from a nearly devastatin…
The group follows the trail down into the valley, Arthas maintaining a fair distance ahead. Rou is the first to spot a glinting light quickly followed by shadows moving among the trees. Realizing the…
CW: Please skip 00:28 to 01:04 if you have misophonia triggered by the sound of someone talking while chewing food. We have discussed this above table but want to make sure your listening experience …
Rou, Eight, and Arthas come to the end of the tunnels. However, instead of ending at Kidohlva, they find they have arrived in a mountain village named Westbridge. The warehouse workers they run into …
Content Warning: This episode contains descriptions of rotting corpses and the after-effects of death and decay. If you would rather not hear this, please skip 33:12 to 33:44, 35:41 to 35:52, and 40:…
Content warning: As a general content warning, this episode contains small creature deaths, some gore, and animal corpse descriptions. If this content may be triggering for you, we request you please…
Arthas discovers that the source of the pin-prick was a sword, wielded by a squirrel-like creature named Neru. Rou is successful in negotiating help from Neru’s people, but in exchange, they need to …
Ahead of the group is a set of five tunnels, splayed out like fingers on a hand. Rou tries to discern which way to go, and for some reason feels the tunnel second to the right is the best choice. The…
Returning from what may be his final hunt, Arthas joins his clan in a celebration. Tomorrow he begins his apprenticeship under the Aerir, the elder who is responsible for maintaining and remembering …