When you exclusively play board games with two players, the hobby can feel a bit like a solitary experience. The purpose of this podcast is to open our door to you, and welcome you into our gaming world, as well as hopefully help introduce other people to the hobby.
Expectations can get you in some trouble, even if a game seems to give fair warning that it’s not necessarily related to its predecessor. People understandably--and that includes us--will come into a…
So Player Two and I finally played our first Roll and Write game, curious to learn what all the hubbub's about. Just rolling some dice and writing stuff down, no? Well, inside of this small, affordab…
We’ve evolved a lot as gamers over the past few years, moving decisively away from games with heavily random elements and towards games that are more straight-forwardly strategic or puzzly. But what …
As you'll hear, this episode needs no introduction (literally). Listen as we dip our toes into the fickle and ever-changing pool of ranking games, as we each discuss our top 10 favorite games. No spo…
Detective: A Modern Crime Board Game is a new take on the idea of an escape room game. Puzzles + campaign? We're not always great about actually finishing campaigns, but what about Detective? Is Dete…
Some mechanics really work for you, but some... don't. A good mechanic is a reason to get a game, but is it fair to stay away from a game just because it has a mechanic you don't like? Does a game's …
It's about time we actually talk about a two player only game. We've spent the first dozen episodes talking about lots of excellent games (and one we didn't quite enjoy), but they're all for some var…
Player One & Player Two take a perhaps unpopular position on a straight-up wacky, wildly random entry-level game. While we're not much for "wacky" or "wildly random" games, there's something about th…
Euros are, by and large, points games with a set of parameters driving you to do your best and get as many points as possible. What happens when the game doesn't really give you an "or else" when it'…
Bad reviews are an inevitability. A judicious use of Google will provide you with plenty of bad reviews for War & Peace, Van Gogh's artwork, and Casablanca. That being said, sometimes a bad experienc…
Living Card Games, expandable card games, collectable card games, and trading card games are huge, expansive games that command large communities of players and massive amounts of customizable conten…
It may not always be about world domination, but every evil mastermind has a plan. If you're into making your evil plan come to fruition–or Disney IPs, in general–well we've got a game for you. Oh, a…
Don't let preconceptions stand between you and an outstanding gaming experience. Solo gaming? Solo war gaming? "Hah, you jest!" I can hear you saying it now. But hold on. If you give it a chance, may…
Intellectual properties (IPs) are great, right? Who doesn't like seeing their favorite characters on the newest game? But what happens when a great game is overlooked because of a niche IP?
Dresden Fi…
Hype is everywhere, from the biggest Marvel blockbuster to the shiniest, newest linen-finished Stonemaier Games tabletop release: Wingspan. Oh, speaking of Wingspan, let's talk about Wingspan. And hy…
Some games are pretty much a guarantee--on paper. They've got solid mechanics, good artwork, and are generally well-liked by all. In this episode, Player One and Player Two discuss why some games are…
Player One and Player Two break the ice, introducing you to not only themselves, but the podcast. What made us do this podcast? Who are we as gamers? What games do we like? These questions and more w…
After playing a fair share of gateway games or lighter fare, it's nice to take a bite of something a little heavier. Heaven & Ale is a medium weight Euro game about monks making beer. It may be mediu…
Gateway games are almost an institution all to themselves, so Player One and Player Two discuss a fine gateway game you're not likely to find on other lists: Oh My Goods! by Alexander Pfister, as wel…