When you exclusively play board games with two players, the hobby can feel a bit like a solitary experience. The purpose of this podcast is to open our door to you, and welcome you into our gaming world, as well as hopefully help introduce other people to the hobby.
In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left…
If you've listened to our podcast before or know our gaming history, you probably know that Kathleen and I came to the hobby from Magic: The Gathering. That being said, once we left Magic behind, we …
Thematically, it feels appropriate that we name this episode after a Powerwolf song, but that may just be because I've not played Bloodborne. Anyway, let's dive into this huge box of plastic Victoria…
Deck building as a mechanic is a staple of the hobby, but one that we've both made clear isn't always enough to provide a satisfying gameplay experience. Add in a pretty niche theme and it seems like…
We've gone dark since May 2021, and now we've entered 2022. I'm gettin' tired of reassessing where we are and our general mental and physical well-being, but here we are. Instead of getting mopey, le…
On May 5, 2021, Marvel United: X-Men successfully funded on Kickstarter, raising nearly $6,000,000 of their $300,000 goal. I backed it, even though I've got some gripes with the 2020 release of Marve…
The American Tabletop Awards have announced their winners for game of the year 2020, and we've just gotten the complex game of the year to the table... and we have thoughts! Now presenting, a deep an…
A little over 18 months after our last Top 10 Favorite Games countdown finds us in much more subdued spirits, turning to comfort gaming--not too surprising! Some shake ups and some old standbys make …
Uwe Rosenberg needs no introduction in regard to worker placement games. Agricola, Le Havre, Caverna, A Feast for Odin, Fields of Arle, At the Gates of Loyang, and a host of others have made him a le…
...and we're back. Six months is a long time, and it feels even longer in the dwindling days of a pandemic. Players One and Two have still been playing, still been talking, still been pushin' those c…
We’ve been hiding, taking stock of our place in this wild, wild year, and taking care of each other. Hopefully you and your loved ones are doing all right. We may be holed up, but we’re still playing…
Deep in the abyss of the quarantine, Kathleen and I recorded a searching and subdued episode about what is certainly considered a classic: Combat Commander. Yes, it's a war game, but essentially this…
Pax games are a sort of micro-genre of their own. Medium to heavy-ish opaque games that smash up euro mechanics with some borderline aggressive player interactive. Oh, and they are [nearly] all histo…
There are two kinds of gamers around here: those who like Stefan Feld and those who do not. I would say "and those who are wrong," but I'm furloughed and I'm trying to be nicer to people–hey, we all …
All right, so this may be the Player One | Player Two Podcast, but that doesn’t mean we’re happy being locked out of 3+ player games. With that in mind, we realize that some “Two Player Variants” are…
We wrap up our inaugural year of the Player One | Player Two podcast a little late (hey, at least it's still January!), and talk about the 2019 games we played. Some hot hot heat, some IPs, and at le…
Hobby gaming is, at its heart, a social hobby. We have lamented before that playing as two players makes it seem like you are living in a bubble–which is why we started this podcast, after all. That …
Scaling is so important in regard to the two-player subset of board gaming. Excellent three or four player games are sometimes incomplete or unsatisfying two-player experiences.
But what happens when…
Kathleen and I are both very happy to go to bat for escape room games. The idea of one-off games rubs some people the wrong way. Is it a good value? Is it a good way to spend an evening? Is it a good…
In this episode, we’ll dig into a big, heavy, and very well-regarded euro. As we go, we’ll discuss a designer known exclusively for his heavy, thematic, and puzzly games, and how his theming is able …