Welcome to the Olympus RPG Group podcast. We are a bunch of tabletop role-players sharing our worlds, stories, and shenanigans with anyone willing to come along for the ride.
Here you will find our TTRPG campaigns and one-shot adventure sessions. GURPS (the Generic Universal Role-Playing System) is our primary system of choice. This allows our campaigns to span different genres, while using the same rules system. If we’re playing a genre that doesn’t interest you, check back later, you might find something you like. Each campaign runs for 10 to 12 weeks, with occasional one-shots.
The Expedition picks up a strange new passenger in St. Kitts, and travel to Port-de-Paix, St. Domingue, where Rogers encounters a friend from his past.
On the way to St. Kitts, the Expedition is pursued by an enemy ship. But what they encounter along the way may be far worse.
On the hunt for the origins of the Gun in 1725 Barbados, some of the crew is surprised by the arrival of an enemy ship while the others have their first major experience with the supernatural…
The Expedition weighs anchor and sails for Barbados…on a Friday.
The Expedition explores Santo Domingo, meets some strangers, and an old acquaintance of one of the crew needs some help.
The Expedition escapes Île-à-Vache with a clue to Morgan's treasure, plus a surprise passenger, and sets sail for Santo Domingo.
The Expedition races their rivals to Île-à-Vache.
The Expedition, dives the sunken city of Port Royal for a treasure clue, and prepares to set sail.
The Expedition, having officially taken possession of their ship the previous day, follows their first lead to Captain Morgan's treasure.
A worried son appears at the door of a cabin and asks his cousins Nathan and Abby to check on his father and sister in the wilds beyond the Hudson River. Accompanied by a cantankerous old Scot trader…
To save Kurgin and Meterias from being lost to the nature spirits which inhabit them, the Phoenix Cohort must venture into the lair of Otah the Lizard God.
The Phoenix Cohort, explore a forgotten temple deep within the Pictish Wilderness.
Departing Scandaga, The Phoenix Cohort, escorts Patrician Dominicus into the Pictish Wilderness and beyond Thunder River.
The Phoenix Cohort clash with a demon on the dark streets of Scandaga.
In order to win Santiddio's trust, the Phoenix Cohort make a tough moral decision. A killer beast lurks the streets of Scandaga.
Baldr participates in a bare-knuckle fight at Santiddio's fighting pit.
The investigation into the owner of a prison wagon takes the Phoenix Cohort to the city of Scandaga.
The Phoenix Cohort investigate a mysterious prison wagon on its way to Velitrium.
Having rescued two captives from the Picts, the Phoenix Cohort, now race back across Black River to Fort Tuscelan.
A fortuitous solar eclipse sets the stage for a lightning raid on a Pictish village.