Join Josh (@lilpower), the DM, as he and his friends keep in touch through the medium of a weekly roleplaying game. Season 1 is their version of Ghosts of Saltmarsh for Dungeons and Dragons 5e. Expect an idiotic navigation through monster's, puzzles and quests!
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The boys enjoy some drinks in the Nightveil saloon, chat to the Widow Ferris and get a handle on a plan to see just what is going on in Innocence.
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The party finish their journey through the Badlands and arrive at the town of Innocence. Some bounties are dropped off and a balloon is visited.
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On the way to the frontier town of Innocence, our traveller's reach the Badlands and encounter some of the more unusual natives of Malifaux...
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Now the crew are in Malifaux they get some horses, meet a banjo player and stumble across a disturbing scene that leads to violence...
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Our dimensional travellers punch through the Breach into Malifaux at pace... surely anyone can drive a train right?
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Our new crew are stuck floating in the void on a trans-dimensional train in between Earth and Malifaux. They're not entirely alone though... Can they get the train running again to breach on through …
When your trans-dimensional train gets stuck in the void and most of the other passengers just vanish... things probably aren't going swimmingly! Join EggG, Krant Dupont, Shi and Clyde "The Noose" Bo…
Join us as we head into the world of Malifaux! A new party of hero's converge on the train that will take them through The Breach and into the mysterious world that joins 1900's Earth. There is magic…
Strand goes noir, Shale acquires some powerful magical items and a plan is introduced to nullify the Sahuagin threat once and for all...
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Eda Oweland has to deal with a curious case in the council chambers, Uriel gets wood and Nikas commissions a statue.
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The party sail for Saltmarsh with their half-orc survivor and the mysterious lockbox. Nobby deteriorates and things push towards a satisfying conclusion...
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We return to the ocean waves aboard the Shitake Sunrise where the crew vote on how best to deal with the Half-Orc survivor from the Emperor of the Waves and we have an impromptu talent show...
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Aboard the Emperor of Waves our boarding party of adventurers are attempting to retrieve a lock box. This bit is easy, right?
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We return to the Emperor of Waves with our boarding party of adventurers as they continue to search the ruined vessel... will they find the lockbox they're looking for? And what is the best means for…
We join our boarding party as they explore The Emperor of Waves and in a cabin with a dark altar they have disturbed some spiders....
#legalreasons
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We return to the seas with the crew of the Shitake Sunrise and it turns out they find The Emperor of Waves... TEST!
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The Shitake Sunset is beset by a large party of Sahuagin after a late, drunken night... Sharpen your boarding hooks because here comes trouble!
#Whatisyourname?!
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The crew of the Shitake Sunrise are on their maiden voyage! Tattoos are mandatory, the cooking is touch and go and the sea is full of hazards... especially for an inexperienced bunch of adventurers p…
Our adventurers have returned to Saltmarsh where Shale kits out the Shitake Sunrise with a new crew; Uriel tries to learn carpentry; Nikas has a chat with a Dragonborn and Strand has a drink. New opp…
Our adventurer's finish off their 24 hours with the Lizardfolk, but have they done enough to earn the trust of Queen Othokent and her people? Also the Shitake Sunrise gets a crew... but maybe not the…