The Level Up Your Gaming Podcast is a tabletop RPG podcast. Assisting GM's DM's and Players, the Level Up Your Gaming Podcast is here to help you take your games to the next level. Each Wednesday your hosts, Aaron and Josh, talk about a new topic to help you improve your tabletop role playing games. You can email us your questions, comments, and episode suggestions at [email protected] Follow us on Facebook at https://www.facebook.com/LevelUpYourGamingAlso leave us a review on apple podcasts or your favorite podcast site here. https://podcasts.apple.com/us/podcast/level-up-your-gaming-tabletop-rpg-podcast/id1494186757
In today's episode I talk about understanding new players. How do we cater to new players? What do new players look forward to in gaming? What can we learn from new players to try and level up our…
In today's episode I talk about blind spots. How do I identify my blind spots? How do I correct my blind spots? How can I check my blind spots as a player? I answer all these questions and more i…
In today's episode I discuss the future of the show and changes that are coming. I discuss what brought about the changes and look forward to continuing the show.
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In today's episode we discuss bringing your players back to focus in your session. How do I focus my players when we first meet? What do I do when someone breaks scene with a joke? How do I walk b…
In today's episode we discuss difficulties in modern and SciFi games. How does security affect outcomes of player actions? How much security should I put as an obstacle? When should I tone down my…
In today's episode we discuss making your villains menacing. How do I make a good villain? How can a put weight behind my villain without dialogue? How do I get my players invested? We answer all…
In today's episode we discuss having players act as GMs within games. How do I have my players do dramatic edits? How do I limit what my players can do? What if my players aren't good at adding dr…
In today's episode we discuss metagaming and why you should allow it. When do I allow my players to metagame? Are there any hardline no's? Is it always bad? We answer all these questions and more…
In today's episode Aaron discusses a player conundrum of missing details. How do you know when you are done looking for things? How can the GM help? Why is it important to know if you are missing …
In today's episode we discuss character progression. How do you handle character progression? How do you make progression feel meaningful? How do you modify character progression to make it more i…
In today's episode we discuss how to improve your NPC's even more than before. How do I make these characters feel more real? How do I create connections? What are the most important things to thi…
In today's episode we discuss combining player actions. How do I combine actions? What are some examples in all three phases of the game? How to you balance power creep with combining actions? We…
In today's episode we discuss using narrative technique over rolling. When should I use rolls? Why should I use narrative? How do I keep my players interested in outcomes? What if my players avoi…
In today's episode we have a listener provide his thoughts on the Cortex Prime system. Chris does an excellent job describing the system today. We hope you enjoy the episode.
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In today's episode we celebrate our hundredth episode and talk about your best game. What is your best game? What made it so memorable or good? We want to know and hear from you in today's episode…
In today's episode we talk about better character creation. What makes a good character? How to I create unique characters? How can a session zero help this process? How do I define my powers for…
In today's episode we take a deep dive on the Malkavian clan from Vampire the Masquerade. What type of vampire clan are they? How should I play one? What are things to consider with the clan? We …
In today's episode we talk about updating your game in maintenance mode. When should I update the game? Why would I make changes to a game in flight? How much time should I spend updating the game…
In today's episode we talk about challenging genre expectations. Why would I change my genre? How far should I go? What if my players don't like the changes? What should I avoid doing? We answer…
In today's episode we talk about fitting games to your players. How do I create games they will like? What if my players like a wide variety of game types? How do I make my players more invested i…