The best & latest Pathfinder RPG News, Reviews, & Interviews. Ryan and Perram keep you informed twice monthly.
John, Ron, and newly named Paizo Senior Game Designer Jason talk about the differences between Game Developers and Game Designers.
Ron Lundeen is an employee of Wizards of the Coast and h…
Esther and Navaar invite the cast of Goblets and Gays to discuss making and making it with an actual play podcast.
Also available in writing.
In episode 84 of Game Design Unboxed: Inspiration to Publication we talk with Glenn Cotter about his design Mischief, formerly Fickle. Learn how he got the game signed and printed first with Bard Gam…
Our heroes involuntarily undergo Siv conditioning that results in a strange kind of three body problem!
The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are…
John and Ron talk about challenges and strategies for switching to a new TTRPG.
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 83 of Game Design Unboxed: Inspiration to Publication we talk with Doug Levandowski and Yeonsoo Julian Kim about their co-design Home. Home is an RPG that focuses more on storytelling than…
Our heroes receive a limited time offer for saving the galaxy from the Siv!
The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Jason, John and Ron talk about the recently announced Starfinder 2 Playtest Adventures!
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 82 of Game Design Unboxed: Inspiration to Publication we talk with Fertessa Allyse and Mondo Davis about their party game Mansplaining. Learn not only what the term “mansplaining” means bu…
Our heroes fight through an ancient Siv museum and learn enough to achieve 20th level!
The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Jason, John and Ron talk about building a digital tabletop, tools you can use to build NPCs and monsters, as well as how you might incorporate Paizo adventures into your home campaign.
Ro…
In episode 81 of Game Design Unboxed: Inspiration to Publication we talk with Whitney Loraine the designer of Skybound’s Pirate Tails game. Her inspiration came from the push-you-luck set collection …
With encouragement from Simon, our heroes are able to obtain some critical star charts with 50% less slaughter!
The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opin…
After months of talking about getting to the 100th episode, John and Ron ruminate on the past and look to the future of Digital Divination.
Ron Lundeen is an employee of Wizards of the Co…
In episode 80 of Game Design Unboxed: Inspiration to Publication we talk with George Li about his game Misconceptions. His publishing company Rabble was approached by Bud Light Seltzer to create Misc…
Our heroes must battle a massive intelligent fungus!
The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
With Jason away, Ryan shares the multitude of G.I. JOE packages he received over the holidays. Also, he talks a lot about Classified Dreadnoks, for some reason.
Featuring Letter Fro…
John chatted with game designer and Evil Genius Games Organized Play Manager Michael Bramnik
Join a selection of Know Direction staff, old and new, for the latest installment of the network’s holiday tradition.