The best & latest Pathfinder RPG News, Reviews, & Interviews. Ryan and Perram keep you informed twice monthly.
In episode 88 of Game Design Unboxed: Inspiration to Publication Amanda Rivera takes over as the host as she helps recap the fourth season with Danielle. They talk about past guests and their games. …
Jenny Jarzabsk joins Alex and James to look high and wide at Starfinder 1e’s swan song release, the Mechageddon! hardcover Adventure Path.
John, Jason, and Ron talk about issues surrounding generative AI Gamemasters.
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Esther and Navaar continue their Pathfinder Remaster coverage with an in depth review of the new take on the 2e Bestiary, Monster Core.
In episode 87 of Game Design Unboxed: Inspiration to Publication we talk with Sen-Foong Lim on his comicbook IP game Mind MGMT. A game that grows with the players in strategy as well as difficulty. O…
After sharing all he knows about Essence20, former Renegade developer Jason Keeley moves on to other projects. But not before saying goodbye.
Featuring Letter From Snake Eyes part 4…
John, Jason, and Ron talk about using player driven narratives in Pathfinder, Starfinder, D&D, and Scum and Villainy.
Ron Lundeen is an employee of Wizards of the Coast and his opinions a…
The crew takes a side trek as Jason Keeley GMs Scum and Villainy for a new group of Intrepid Scoundrels!
Alex and James look at what the Field Test version of the Envoy means for Starfinder 2e.
John, Jason, and Ron talk about session zero of their upcoming Scum and Villainy campaign as well as the session zero panel Ron participated in at Norwescon.
Ron Lundeen is an employee of…
Esther and Navaar chat with Dr. Emily Friedman, an Associate Professor of English at Auburn University, writer for Polygon, and senior scholars in the field of creating things outside of mass commerc…
In episode 86 of Game Design Unboxed: Inspiration to Publication we talk with David Abelson about his Mensa award winning game Gartenbau published by 25th Century Games. Initially the game started as…
In the climactic conclusion of the Devastation Ark adventure path, our heroes defeat the evil Siv AI core and now look forward to their lives after adventuring.
The GM is Ron Lundeen…
Ryan shares his thoughts and Jason shares his experiences as the developer working on Transformers Roleplaying Game Decepticon Directive.
Featuring Letter From Snake Eyes part 4, ge…
John, Jason, and Ron, talk about anti-heroes, evil campaigns, and power washing!
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 85 of Game Design Unboxed: Inspiration to Publication we talk with Jim Fitzpatrick about his game Mission to Planet Hexx. Inspired by a love of SyFy he designed a hex tile game about explo…
Our heroes battle their way closer to the Siv AI core.
The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Ryan and Jason go over the Essence20 products revealed at the most recent Renegade Con.
Alex and James share their thoughts on the Scoured Stars Starfinder adventure path.