Hook & Chance is a Dungeons and Dragons advice and game enrichment podcast for players and Dungeon Masters full of entertaining ideas for incredible games!
Shots going wide is reserved for foul balls and Stormtroopers. Why would we aim for the wild blue yonder and how do we as players and DM’s make our characters act with intent rather than fumble and b…
You know the feeling… when that dice teeters on a heroic 19 but instead rolls over to a 1. Your hero is now a dingus. What could have been epic is now a slap in the face. What horrible fate has the D…
Wanna play a more human hero when terror strikes? We provide concepts for playing out a fear while you are facing down nasty beasts and twisted foes. It’s tricky to decide on a fear sometimes too, so…
Drawing inspiration from the 5 basic human fears, we transform a hideous goblinoid named Thokk into a somewhat more hideous goblinoid. Thokk will spook a party right down to the spine marrow, because…
We take a page from Ash Law, who laid out how to structure horror stories in "The Trajectory of Fear". Build some pressure! Unleash some beasts! The result is a simple table that can help lay out a …
Jonathan and Beth Ball of D&D Duet take a break from teaching, creating, writing, and having a general blast to join us! First we get to know the magic that makes them them. Then we learn one on one …
In this 3rd and final episode focused on Tiefling society, the brothers ponder about how their unique physiology would change the function of their cities. Taller doorways would be a start... yeah, a…
Growing up with horns in an intolerant world can be a challenge for Tieflings. How does it this kind of thing affect them? We find out in this episode how a Tiefling named Tivius might develop an aff…
What is life like for Tieflings? Some characters aren't as welcome as others, sometimes they need to go underground. In part 1 of the series on Tiefling Government or lack thereof, we look at the str…
Adventuring without Magic Missile is like wearing those loose shorts that you wear on laundry day without underpants. It's gonna leave you exposed. Listen to this episode to wrap your brain around fo…
Our wonderful guest Keith Ammann takes a break from harnessing the true power of monsters to help us. He gives us great ways to consider our own tactics that keeps combat and game play engaging. It f…
Out of the slimy depths comes a cruel abberation that cares not for petty mortals and their yearly birth celebrations. The brothers talk about what inspired the mighty Aboleth, what can further inspi…
Barbarians are given the space to flourish in this one. The brothers get into some pants-crappingly intimidating lore about berserkers, explore what rage really could mean, and talk about some less o…
The brothers chat about what they each do respectively to prep for games. What they share in common and how they differ including some of the tools they can't go a single session without.
Sure, Half-Orcs are outcasts of society, but they are so much more. We take inspiration from some tough groups from the real world to flesh out their views and personalities, theorize the government …
We discuss roleplaying options for the loss of hit points, making your character's healing magic stand out, and some cinematic fights where the hero just wouldn't stay down.
The brothers take bards a step beyond simply playing a jaunty tune to open the options to the rest of the arts and explore where bards really came from.
We discuss theory, play games, and have fun with improv, led by Laena Anderson.
00:52:23 |
Mon 15 Apr 2019
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