The synthesis of tabletop roleplaying games, philosophy and theology!
RPGs are full of opportunities to make choices, face ethical dilemmas, and use the fantasy world as a proxy for considering our own reality. They're basically trolley problems on steroids!
Join Joe and Matt as we reflect on what RPGs can teach us about philosophy, theology, and political theory, and what these fields can teach us about RPGs. How can RPGs help us understand the world? How can these reflections help us become better players and Dungeon Masters?
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Well... do they?
Christianity has a long history of an unsavory association with cannibalism beginning with Roman propaganda in the first century CE. Although if every week you get together to chant …
How much work goes into creating a world that feels real? Can that work be substituted by the illusion of free will? How many alternate options do the Players need to engage with the world? Is your D…
Wow! If you've been listening for the past two weeks, you're probably wondering when the f*ck we're going to start talking about RPGs again. I mean, what is this? Where are the dungeons? Where are th…
Spock: "Logic clearly dictates that the needs of the many outweigh the needs of the few."
Kirk: "Or the one."
-The Wrath of Khan, 1982
OR DOES IT? Is Spock right, or is he just full of sh*t? Maybe he…
When Matt's friend Faraz decides to play Jesus Christ in their next campaign, he calls on Joe to examine Faraz's pacifist savior. In the real world, violent crusades and genocide in the name of God s…
Confucius... a gamer?
Find out on this EXTENDED episode of Dungeons & Dialectics (now with gooderer audio and 15 minutes of bonus content!), as we delve into the history of Dungeons & Dragons. From a…
Confucius... a gamer?
Find out on this episode of Dungeons & Dialectics (now with gooderer audio!), as we delve into the history of Dungeons & Dragons. From ancient dice to pre-modern chess variants,…