The synthesis of tabletop roleplaying games, philosophy and theology!
RPGs are full of opportunities to make choices, face ethical dilemmas, and use the fantasy world as a proxy for considering our own reality. They're basically trolley problems on steroids!
Join Joe and Matt as we reflect on what RPGs can teach us about philosophy, theology, and political theory, and what these fields can teach us about RPGs. How can RPGs help us understand the world? How can these reflections help us become better players and Dungeon Masters?
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Better informed by his brush with death, Joe questions Matt about Foucault and the medical gaze. Together, they'll figure out how best to heal someone in and out of game. Thank goodness for our fearl…
Where has your favorite podcast been for the past three months? Tune in and find out how Joe almost died of tuberculosis and tonsillitis and how Matt supported from afar. But more importantly, find o…
Holy Pinkertons Batman! Wizards of the Coast sent corporate henchmen to intimidate an innocent fan of Magic: The Gathering? Sounds Lawful Evil to me... Hear our hot takes as Joe the lifelong D&D fan …
In this SHOCKING episode of Dungeons and Dialectics, Matt and Joe discuss the idea of ending and the possibility of an end of history as this applies to Dungeons and Dragons. Is One DND really the la…
It's been a long month, but the OGL drama is finally at an end. Wizards of the Coast has capitulated and left intact the original Open Gaming License, as well as updating the 5th edition System Refer…
One D&D to rule them all, One D&D to find them! One D&D to bring them all and in the darkness BIND THEM! That's right, D&D is no longer an edition, it's just... D&D. What's coming down the line from …
If you liked our two episodes on Endings, you only have one person to thank: Matt himself! Because he ignored all of my suggestions about how to edit an episode, so I had no hand in it. But they were…
What's the one thing missing from the Nativity story? That's right... DRAGONS! Uncover the secret lost story of Jesus the dragon tamer and find all the secret hidden dragons in the Bible! Plus a DEEP…
Happy holidays from Dungeons & Dialectics! Last week we looked at a more nuanced view of prophecy. Now let's talk about what happens when you ignore those pearls of wisdom and use biblical prophecy t…
Happy holidays from Dungeons & Dialectics! This year, we're diving into the biblical prophecies that foretell the birth of our savior... Or DO THEY??? In classic Dungeons & Dialectics fashion, there'…
It's TIME to talk about TIME! What even is time? Does it always point to an ending? Is the ending after or before? Earlier or later? These may seem like really simple questions. Questions people migh…
Experience Matt’s copium as he explains away his devastating loss to Mike over the fate of the world. Part one of our series on Endings and Eschatology. What is an ending? How does a campaign end? Wh…
Back again with a follow-up to our last episode on the problem of THEODICY: is God just when evil and suffering exist? How have theologians historically and contemporarily wrestled with these questio…
Well isn't this a sticky situation!
When sh*t happens in real life, we don't always know who to blame. God? Myself? Bad f*cking luck?
But in the GAME, we know exactly who's responsible. Join Matt and Joe as we dive into one of the thor…
Learn more about the Stranger Things Monster: The Mind Flayer! and how Joe has used them in his games! Matt takes us on an analysis of the many inspirations that led to the mind flayer and what its s…
Matt discovers that Joe's vast capacity for useless nerdy trivia extends beyond the walls of Dungeons & Dragons. He can also identify ANY H.P. Lovecraft story with a SINGLE sentence! A little bonus t…
Join us for a deep dive into another Stranger Things Monster: The Mind Flayer! Trace the convoluted lore from a random book cover Gary Gygax saw one day to the weird shadow beast that flays minds. PL…
What a weird way to end last episode. RANDOM, some might say. Even ABSURD! This week, we'll ask if TTRPGs even NEED to make sense. Does there need to be a story? A satisfying narrative? What if we ju…
Whoa soooooo random! What did Joe learn about random encounters by getting mugged on the bus? What did Matt learn about life waiting for a train that never came? Is life just a series of random encou…