A general interest podcast for fans of Dungeons and Dragons and RPGs
DMs Matt and Rob are joined by special Krynn correspondent Meaghan J., host of the The Dragonlance Canticle podcast. We discuss all things Dragonlance: the history of the IP, why you should run a gam…
Matt and Rob talk about the 80s -- nostalgia, bad haircuts, synthwave, neoliberalism ascendant, it's the decade that has it all folks! We review the RPG Tales from the Loop and talk about how to inco…
It's Part 2 of our best and greatest starting adventure for a Dungeon and Dragons campaign.
Your questions. Our answers. Pirate campaigns, play-by-post advice, good liches, Mechwarrior hacks, and more!
Matt and Rob discuss the Lost Omens World Guide and the Golarion setting from Paizo. We talk about what works, what doesn't, what sorts of games you might want to run in Avistan and the Age of Lost O…
Special guest, DM Sally Tamarkin, joins us to discuss designing magic items, working as a sensitivity reader on RPGs, and publishing your first adventure. Check out all the cool stuff Sally is creati…
TEASER - Subscribe to the Dungeon Master of None Patreon for the full episode!
Rob takes Matt on a journey through history to talk about when America was great and Satan was real -- the 1980s! We ta…
Have you ever heard of Lost Mines of Phandelver, Sunless Citadel, the Village of Hommlett? Boring. Uninspired. Confusing. DMs Matt and Rob are back with another actual prep in which they destroy an…
DMs Rob and Matt break down how to prepare and run published adventure modules, paths, and campaigns for both new and experienced Dungeon Masters.
Okay, you are ready to start a new campaign or bring new people into the community...so, how do you do it? DM Matt analyzes the 7 criteria needed to run the best, no, the greatest starting adventure …
We are at the mountains with the monsters in the multiverse of madness. DMs Matt and Rob review the "Bestiary 2" of Dungeons and Dragons 5e: Mordenkainen Presents: Monsters of the Multiverse.
You wouldn't steal a map.
You wouldn't steal a NPC.
You wouldn't steal a monster.
Stealing is against DragonLaw.
Dungeon Mastering. It's a crime.
No jokes in this one; it's a serious episode of so…
That's right folks, it's the news! DM's Woodward and Bernstein report on all the latest happenings from throughout the multiverse, from fresh information about Dungeons and Dragons: Honor Among Thiev…
April, 1805. Vlaakith the Lich Queen is master of Astral Sea. Only the Dwarven fleet stands before her. The Crystal Spheres are now battlefields.
It's time to build some ship encounter rules to celeb…
It's yearly clip show time! Here are some of our favorite bits from the last year in Dungeon Master of None podcasting: organizing the first TTRPG union with the Paizo Workers Union, discussing Dune'…
Matt and Rob talk with Linda Codega (they/them) of io9 about their article "NFTs Are Here to Ruin Dungeons and Dragons", which is about Gripnr, the Web3/blockchain company behind The Glimmering, and …
James Introcaso, Lead Designer of MCDM Productions, joins DMs Matt and Rob to chat about a new monster-focused book, Flee, Mortals!, and designing for 5e D&D.
DMs Rob and Matt do a netherdeep dive into Critical Role: Call of the Netherdeep. This campaign has a lot to offer but, like any published module, it needs fixing to work well. We once again take the…
TEASER for our March Patreon episode!
We head down into the darkness to the 666th level of the Abyss to discuss the most controversial DMing opinions ever.
Matt and Rob talk about the GMing section of BLADES IN THE DARK, which is very cool and stylish and full of good advice. Matt switches to his LATE NITE voice midway through because we were recording …