A monthly podcast featuring interviews with video game developers.
Video game development is a complex undertaking, but behind all the products and processes are the people, whose thoughts, experiences, and perspectives inform the work that they do, and how they do it. This podcast aims to delve into what makes individual developers tick.
This episode, we are speaking with James Bowling, Game Designer / Project Manager at Spunge Games, and Founder of Blocky Pixel.
This episode, we are speaking with Kim Allom, Producer at Defiant Development, Co-Founder of Blush Box Games, and Mentor at Tech Girls Are Superheroes.
This episode, we are speaking with Christy Dena, Writer-Designer-Director at Universe Creation 101, Co-Founder and Co-Director at Forward Slash Story, and Chair and Department Coordinator of Games at…
This episode, we are speaking with Trent Kusters, Co-Founder and Director of League Of Geeks, Chair of the Freeplay Independent Games Festival, and Lecturer at the Victorian College of the Arts.
This episode, we are speaking with Nicole Stark, Co-Founder and Co-Director of Disparity Games.
[Note for listeners: There were adverse weather conditions while recording this episode; it was raining…
This episode, we are speaking with Liam Esler, Event Manager for GCAP 2015 and the GDAA, Director at GX Australia, and a Producer/Writer/Designer.
This episode, we are speaking with Matt Ditton, Director at Many Monkeys Development, and The Mighty Games Group.