A monthly podcast featuring interviews with video game developers.
Video game development is a complex undertaking, but behind all the products and processes are the people, whose thoughts, experiences, and perspectives inform the work that they do, and how they do it. This podcast aims to delve into what makes individual developers tick.
This episode, we are speaking with Brendan Keogh, critic, journalist, and Researcher at the Queensland University of Technology's Digital Media Research Centre.
This episode, we are speaking with Joshua Boggs, Director at Loveshack Entertainment.
This episode, we are speaking with Neil Rennison, Founder and Creative Director at Tin Man Games.
This episode, we are speaking with Lucy Morris, Director at Starcolt.
This episode, we are speaking with Ben Britten, Chief Technical Officer and Director at Mighty Games Group.
This episode, we are speaking with Giselle Rosman, Business Administrator at Hipster Whale, Chapter Leader of IGDA Melbourne, and A/NZ Regional & Melbourne Site Organiser for Global Game Jam.
This episode, we are speaking with Philip Mayes, Founder and Director of Mighty Kingdom.
This episode, we are speaking with Katie Stegs, Co-Founder of Lumi Consulting, and Co-Creator of Blush Box Games.
This episode, we are speaking with Timothy Best, Game Designer at Mighty Games Group.
This episode, we are speaking with Laura Voss, Creative Director at Harmonious Games.
This episode, we are speaking with Tony Albrecht, Senior Engineer at Riot Games.
This episode, we are speaking with Jennifer Scheurle, Lead Game Designer at Opaque Space.
This episode, we are speaking with Morgan Jaffit, Co-Founder and Gamerunner at Defiant Development.
This episode, we are speaking with Wren Brier, Senior Artist at Well Placed Cactus, and a Co-Runner of the Women in Games Brisbane group.
This episode, we are speaking with Chris Conte, Co-Founder and Design Director at 5 Lives Studios.
This episode, we are speaking with Anais Riley, Marketing and Social Media Producer at Hipster Whale, and a partnered Twitch streamer.
This episode, we are speaking with Iain McManus, independent game developer, Senior Lecturer at SAE Brisbane, and ex-developer at Creative Assembly, 2K Australia, and Irrational Games.
This episode, we are speaking with Cheryl Vance, Co-Founder, Director and Lead Designer at Prideful Sloth.
This episode, we are speaking with Ben Droste, Founder of 100 Stones Interactive.
This episode, we are speaking with Megan Summers, Co-Founder and Producer at Screwtape Studios, and Lead Tester at Defiant Development.