Join 5 friends of 15+ years who have played countless hours of questionable D&D and want to share the game they love so much with you. Join Tyler, Aaron, Jarod and Matt as they are lead through the world by DM Brent in an actual play Dungeons and Dragons 5th Edition podcast.
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Our Heroes arive in Litij as they continue on their journey. As they hope to find some answers, they must first learn to navigate the city.... but only if they are permitted.
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Our Heroes find themselves with another birthday create, but hopefully it's a but less deadly. As they continue on their journey they investigate some mysterious circumstances over the ocean, but wil…
Our heroes take the full opportunity to celebrate their great friend Theodore, and he couldn't be happier for it...... well maybe not. As the festivities go on, one of the gifts might just give the …
Our heroes set off on a new adventure as they set to the skies over the ocean. They can finally have a chance to recover from their last adventure, and maybe begin to explore the waters, but will th…
Our Heroes finally get a chance to see Andrea fight back for herself as she discovers the confidence and strength that was there all along. Unfortunately, the group isn't out of the woods just yet, …
Our Heroes continue their battle as they attempt to protect themselves and their allies. They must find a way to get out of this current situation before anything else shows up, but how can they win…
Our heroes finally confront the threat that has plagued Andy's mind, and these get wild quick. All bets are off in the brain plain and our heroes must find a way to protect their friend and themselv…
Our Heroes face a new challenge as their surroundings begin crumbling and they quickly find themselves prey again. They find an old friend who helps lead them to Andy. They dire nature of this plac…
Our Heroes delve deeper into the mind of the recently realized Andy, and discover memories of the past. As Demi, Copes and Thrash find a way to attract some attention, they attempt to shine brighter…
Our heroes continue their animal adventure as they continue to delve deeper into this new version of Alcaster Isle. They must first escape the current danger, and then figure out where they need to …
Our Heroes find themselves in a different environment as they have entered the sable's mind, but is there something familiar about this strange new place? As they begin to explore this realm, they h…
Our heroes have found their way back into the brain plane, however this time things are different. As they make their way to a familiar friend's shop, they must remember their past, and argue its wo…
Our heroes finally have a chance to get some well-earned rest with a quiet night. In preparation for their trip into Mable's mind they uncover a missed opportunity, a clue they bearely missed before…
Our heroes have a moment to catch their breaths and unpack from and understand what has happened on Alcaster Isle. They make a good Fug-ing connection with the locals and head up to the castle. Wit…
Our heroes attempt to hold their ground as the vortex continues to pull at them. Can they rescue Nox from the depths of the creature before they all lose their footing? Things are coming down to th…
Our heroes hoped to get a moment to ccatch their breath after exiting the tunnels under Alaster Isle, but what dangers are brewing above ground. As tensions finally reach their boiling point, hopefu…
Join our heroes as they discover a familiar sight in finding more airships and get some Intel from the builders. Will they be able to jump out of here and make it back to their crew before Copes and …
Our heroes have finally moved past the font of magic, but their next test may be their hardest to stomach yet. They hope to be able to heal some of the damage that has been caused here. They uncove…
Our heroes find themselves in a life-or-death situation that must be handled with absolute caution. Hopefully they can manage their way through these difficult times without too much loss. They fin…
Our heroes enjoy a nice rest in a strange land and are given some advice by some helpful new allies, but will it be enough to fix their shortcomings? They must tread carefully in this dangerous new …