A new world takes shape, its gods struggle to compromise on their desires, and chaos reigns. As fate would have it, a group of unlikely heroes may be just what they need to settle the score once and for all. A D&D 5E actual play podcast. Episodes release every Sunday at 6am. Logo by Emma Kocar and Sarah Blackerby.
Now that Rubo's would-be assassin has been taken care of, the party goes off in search of more information before they question him. Once his list of targets is discovered, Rubo decides to take matte…
Chatwin discovers a deadly foe about to attack her fellow party members and springs into action. As the battle rages on, they discover this enemy isn't as anonymous as they thought.
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Desperate to return home and see that her family is safe, Chatwin wakes everyone at sunrise to find a boat and set sail. With five days on a boat ahead of them, the party does their best to make good…
Join us as we port you from the crazy land of Chreathe to an even crazier 80's town in this four part Tales From the Loop mini series! In this first episode, we will be introduced to a group of frien…
Join us as we discuss our burning questions and favorite moments of this last arc!
For social media links and a full list of available podcast platforms, visit us at www.chroniclesofchreathepod.com. …
As Chatwin sprints head on into danger, she uncovers the truth behind her mysterious sickness. Meanwhile, old enemies and old friends lead the party in the same direction.
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The party concludes their individual meetings with Rubo seeking answers from the angel Amoros, who sheds some light on aspects of his past. After a brief stop for some meetings of their own, they fin…
The party arrives at the Circle of Temples, the location of the main temples for every god that exists within the world. Before confronting Rapharos about their discoveries in the sparkling grove, ev…
Thaelthu and the remainder of the party conclude their business in the druidic village and continue on in the direction of the Circle of Temples. However, things get a little rocky along the way as t…
Thaelthu journeys through his memories with the help of his former mentor, Muthit. Meanwhile, Damian does some snooping, Chatwin has a chat with the herbalist, and both Aelon and Rubo get down and no…
The party completes their journey to Thaelthu's home, The Star Grove. However, when they find the first signs of civilization, they don't get the warm welcome that they were expecting.
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Per Damian's request, the group splits up in hopes of finding more information regarding the strange mist. Some find more information than others, and some make unexpected discoveries.
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Dealing with the aftermath of their bandit attack, the party sets up camp before taking another detour to the nearby city of Guribia for more supplies. A slew of awkward conversations ensue on many f…
The party stumbles upon a horrific plague overtaking the city of Guribia. While they're not sure if they can do anything to help, they will certainly try.
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Sorry for the mix up everyone! We look forward to seeing you next week with TWO new episodes of Chronicles of Chreathe!
To relive our shenanigans, catch up, or start from the beginning if you haven't…
Cart and horses obtained, the party continues on their way towards Escargot Island! After keeping themselves busy arguing over horse names for a while, they find themselves further distracted by a gr…
The party finishes up their business at the farm on the edge of the Sparkling Grove, making a pit stop in town before heading on their way into the unknown!
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As the party greets their last morning in the Feywild, they attempt to answer one supposedly simple question: where to next?
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Take a break from the action with us as we gather around the virtual table to discuss the events of Arc 1!
For social media links and a full list of available podcast platforms, please visit us at ww…
After a brief moment of downtime while Chatwin works her alchemical magic, the party returns to the throne room of Feywild royalty to receive their promised rewards.
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