Machinima, real-time filmmaking, virtual production and VR. Four veteran machinimators share news, new films & filmmakers, and discuss the past, present and future of machinima.
This week's film is a machinima that deals with pollution in the most overt way it can. Andy Hughes' Inner Migration juxtaposes Cyberpunk 2077 against some 'found footage' taken from early 40s/60s f…
This month's news omnibus covers our usual breadth of topics - from Reallusion's Character Creator contest; to a 'how to create in SL', available only in SL; to Project Odyssey's contest for genAIers…
This week's film review is of [GTA5] 賽銭箱に身を投げる ロスサントス市警察, made by @mzanku - its absurdist humor but also deeply disturbing, which hits us all in different ways around half way through watching the f…
In this episode, we analyse our picks' cinematics, beginning with 'Day of Darkness' made in Eve Online by Dire Lauthris and completing with 'The Wanderer' made in the Source engine by Dominzki. We di…
This week, we discuss the art of machinima filmmaking, emphasizing the importance of craftsmanship, freshness, and humor in exceptional storytelling, as evidenced in 'Lonely Episode Two: The Package …
Welcome to our latest bonus episode. We had the pleasure of catching up with Phil Rice aka zsOverman to talk exclusively about his latest machinima, called Being Moses. If there's such as thing as …
This week we celebrate Nvidia's investment in machinima, discuss latest AIs and give you the heads up on some great projects we want to highlight - there are just too many for us to fully review ever…
A compelling and powerful story of one man's quest to remain sane on an isolated planet. This is a very effective story by Lens Nation, given its only 60 seconds long - its probably not just this one…
This week, we review a pretender for a new Disney show called Forlorn, by @projectforlorn (aka Alex St Pierre). Well, it may well be at some point in the near future! Starting life as a tech demo, th…
This week, we discuss two stunning music videos: Children of Pain by @VincereSylph with video created by @TomJantol and @tanyasubaBg ; and Firefly by @TheEsotericaChannel in Unreal Engine. Childr…
Not for the first time do we discuss the gorgeous cinematic qualities of GTA5, and this week we share a beaut by @Salva.Padilla. This one has a distinct vibe to it, but it is its general ambiguity th…
Our May update on machinima and virtual production related news highlights some of the latest generative AI tools, warts and all, and brings to attention several of the latest machinima potential gam…
This week we celebrate Star Wars with a fabulous short portraying the infamous AT-AT death walkers as 'nature-creatures' in their natural habitat - this is a beautifully observed work, made in Unreal…
This week, we cover three outstanding music videos, demonstrating different genres of music and different game engines - a re-imagined Simon and Garfunkel classic, a pop-tacular and a rap. We discuss…
This week, we discuss one of the most outstanding presentations of space science, by @EpicSpaceman , called I put 4M Suns in a Blackhole. Made in Blender, we discuss the creative workflow adopted, f…
A packed review this month, with some sad :( better :| and happy news :)
1:42 Demise of Rooster Teeth and yet RVB will outlive the corporate brand! We reminisce about the early days of machinima and …
The Dog Days is an unusual machinima that combines the glitchiness of AI generated content composited with a Second Life avatar. Whilst not realtime, the performative aspect of this work is evident a…
In this ep, we discuss two machinima films dealing with thematically similar issues, albeit presented with different treatments: Vigilante is made in GTA5 and tells the shocking story of how the lead…
This week, we take a look at a spectacular particle show in a machinima that has been documented and edited by Tutsy NaVaRaThNA in Second Life. The show is called Flowers of Evil and was created by …
This week’s podcast episode is our curated news omnibus for this month. We cover lots, and enjoy reflecting on the significance of the stories we highlight for the world of machinima and virtual pro…