Machinima, real-time filmmaking, virtual production and VR. Four veteran machinimators share news, new films & filmmakers, and discuss the past, present and future of machinima.
Links and show notes - https://completelymachinima.com/2021/09/23/cm-interview-hypatia-pickens-aka-sarah-higley/
Links and show notes - https://completelymachinima.com/2021/09/16/completely-machinima-s1-ep19-discussion/
This week we discuss our machinima film picks. Unfortunately, Phil isn't with us this month but he'll be back in October. Check the completely machinima website for full breakdown of all the films we…
Tracy, Ricky, and Damien are back (Phil is still out) with fun coverage of recent machinima and machinima-related news. From the Reallusion Lip-Sync contest to a bizarre indie game called "Heal Hitle…
This month Ben presents a bumper overview of machinima notables from the archives, including Quake releases, films, appearances, media coverage and the very first Machinima Film Festival that took pl…
In this episode, Ricky, Tracy and Damien discuss a selection of films with the AI known as Phil, whilst the real Phil is off on holiday in sunny New York with his real family. The selection this mon…
In this episode, Ricky, Tracy and Damien are joined by an AI of Phil, who is surprisingly agreeable. The hosts mark the passing of machinima stalwart, Ken White, creator of TMOA and TMUnderground co…
Ricky talks to John Martin II, VP of Reallusion, about the development of iClone as a machinima tool in the early 2000s and its recent integration with Nvidia’s Omniverse platform, Character Creator,…
Ben Grussi, the And Now For Something Completely Machinima podcast’s resident historian talks to Tracy about some of the notable events that took place in July during the early years of machinima, in…
Tracy, Ricky, Damien and Phil discuss key issues for making machinima in metaverse and open world games with themes including collaboration, why people left machinima for let's plays and meme-makin…
Tracy, Ricky, Damien and Phil review a diverse set of short films made in various metaverse and open world games including World of Warcraft, Elite Dangerous, Minecraft and Second Life.
Full notes f…
Tracy, Ricky, Damien and Phil discuss metaverse and open world games, an episode inspired by Captain Grim's short machinima called Did Classic WOW Live Up to Expectations? released on 15 May 2021.
…
The Completely Machinima podcast for July 2021 is all about the metaverse and where machinima fits into this widening online world. Tracy Harwood is our producer and director for this series.
This sh…
Ricky, Phil, Tracy and Damien discuss engine-independent collaboration tools, as well as methods and concerns for earning revenue with machinima on today's Internet.
Full notes for this episode are av…
Ben Grussi, machinima's historian, tells us about significant events in machinima's timeline that occurred during the month of June.
Full notes available at:
https://completelymachinima.com/2021/06/19/…
Tracy Harwood conducts a fascinating interview of veteran machinima / Anymation filmmaker, Tom Jantol.
Full notes available at:
https://completelymachinima.com/2021/06/17/cm-interview-tom-jantol/
Tracy, Ricky, Damien and Phil review a super-diverse set of short films made in Unreal Engine, Animal Crossing, Flight Simulator X, GTA V, and Garry's Mod.
Full notes for this episode are available at…
In this episode we discuss some new releases by some machinima veterans, NVIDIA's Machinima Omniverse tool, a new sandbox game reliant on the world of NFTs, the recent FantaSci Short Film Festival, a…
Ashley Ruhl has been designing memorable cinematic moments in games for over 10 years. She's a designer, writer, and director of story content for games such as Star Wars: The Old Republic, Tales Fr…
And Now For Something Completely Machinima is a podcast devoted to machinima (movies made in game engines). This month (May 2021) we are splitting our podcast into four sections which will post once …