A commentary on gaming lifestyle: its history, its news, and all things hype!
In this weeks episode: we talk Matt's Japan trip - specifically Ghibli theme park and the wonder of a park built on vibes. And then we get into Aonuma's take on game design.
Eiji Aonuma is the game d…
It's a movie episode! With an extra 20-30 minutes of game talk at the end. It's a long episode, but we also hadn't talked in a few weeks because Matt was in Japan with his fiancée. How dare he leave …
Ever see a trailer or read a quick blurb on a game and think "This sounds incredible!" but then when you got the game it just... wasn't? It has everything you want in a game, it checks all the boxes …
Today you have just a few options and so it is hard to go wrong. Whether you choose Sony, Nintendo, PC/Xbox - you'll have good gaming experiences. While we love to argue who is best or if it even mat…
Might be better to say "our favorite type of villains" because we talk more about villain make up than naming actual favorite villains (though we do name our favorite).
What makes a juicy villain? Tr…
We've speculated in the past that maybe everyone should standardize to the same engine. That maybe that'd be good for the industry. At the time we looked at the hype around Unreal 5 and thought - thi…
Tokyo Game Show doesn't usually have HUGE reveals, but there is always something interesting there. For me that something interesting was Nightmare Operator, an action/horror indie title coming to PC…
State of Play 2024 was a mixed bag for me. Matt rates it as overall pretty good - a win - even before he got what he wanted: Ghost of Yotei. I rate it as so-so, even though there were a couple things…
Square Enix released its earnings and we saw in plain numbers that Final Fantasy 16 and Rebirth did not hit target earnings. In fact the company missed its target by billions of yen. So, is this the …
Starting on a positive note: Astrobot has really landed with us. Granted, Matt thinks there's places to improve, but even then - it's a 9 or 9.5 at least. Sony is going to take the wrong lessons from…
Not the record it wanted... But a record nonetheless.
In a shock move, just 10 days after it released, Sony announced that Concord is being pulled offline, and the dozens who bought it will get refun…
In a twist, Nintendo dropped a double-direct earlier this week. Combining a Partner Direct with an always fun Indie Direct for a show that had some stunners in it. A few people seem to have run away …
Positive up front: there was some cool stuff announced here. Not much gameplay, yeah, but still cool things coming. We don't go game by game. Rather we talk generally about the showing and then go in…
In case you had a hard time following the two-ish hour Xenoblade One Lorecast featuring Nico B - we have gone ahead and recorded a bonus DEFINITIVE EDITION episode. We got it to just over an hour and…
Taking a wee break from lore-castin to talk about some of the latest news. Definitive edition episode of the Xenoblade lorecast is coming later this week.
For now: let's talk about Switch 2 news, Tan…
This is it! We're at the final, and arguably most difficult, part to explain.
Klaus is dead. The conduit is gone. The two worlds are at peace.
For now.
12 years after the conduit has disappeared it…
This week we are tackling Xenoblade Chronicles 2! We're back in our universe, on our Earth, with what remains of Klaus and the Trinity processor. The planet has been killed, and the conduit has gone …
In Act One we covered the ancient history, now in Act Two we jump to the new universe where half-man Klaus, and Galea are the only living beings to make the jump. One of the Trinity processors makes …
Oh shiiii-- Did you see this coming? Did you know we were gonna try and explain one of the most dense and convoluted games entailing 25 years of writing and rewriting?
Yes! Yes? Oh.
Well okay, I gues…
To celebrate American Independence Day, we're doing a fun one this week: just chatting about the American games industry over the years. We also find out that I know maybe more about Rollerblading th…