It's a record number of hosts for this, our one-year anniversary episode, and we have a long overdue discussion of one of our all-time favorite systems, Call of Cthulhu. And remember to call our Lake…
David S. and Susan spend this episode unloading a veritable truckload of setting ideas, plot hooks, and gaming memories. It's a grab-bag of an episode, so you can take you like and leave the rest! An…
In this week's episode, David S. and Susan discuss that old bugbear known as railroading. Plus: more Campaign Pipedreams! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or…
A discussion of the ins and outs, ups and downs, and pros and cons(?) of character creation in its many wondrous varieties, and our hosts' picks for their favorite and least-favorite chargen systems.…
This, our first episode with three hosts, is a bit of a grab-bag. David L. shares some follow-up thoughts from last week's episode on the new edition of D&D, and then we segue into talking about that…
In this episode, David S. and Susan share their initial impressions on the new edition of Dungeons & Dragons. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on th…
For this episode, we discuss the pros and cons of small groups and large alike - everything from playing by yourself (it's possible!) to double-digits. Also, we debut an as-yet-unnamed segment in whi…
For this system spotlight, regular host David Schimpff sits down to talk the Iron Kingdoms RPG with fellow GM Susan Steward, who is currently running an IKRPG campaign. Everything you ever wanted to …
A two-topic episode in which we start off with a look at the latest news concerning Dungeons & Dragons 5th Edition (and our thoughts on said news), before pivoting into a discussion on how to bring n…
For this episode, we bring in a special guest to help us talk about the pleasures and pitfalls of villainy and adversarial play... And remember to call our Lake Geneva, WI, voicemail number (262-729-…
For this episode, we explore the related topics of world-building and NPCs: how we go about conceptualizing campaigns; homebrew versus published settings; NPC use, abuse, and management; plus more! A…
It's sort of an Easter special this time, because we're talking about death and resurrection…of characters, of campaigns, of whole systems. Good idea? Bad idea? You'll just have to listen to find out…
In this episode, we take a close look at the Trail of Cthulhu RPG, and use that as a springboard to talk a bit about games that use rules to create a "narrative" play experience. And remember to call…
We conclude our rambling overview of matching systems to genres. There's so much more we skipped over, and if you've got a favorite genre-system we didn't talk about, please let us know and give us y…
We were unable to record a proper session this time around, and so we go instead to our Editorial Department, where David Larkins weighs in with his opinion on actual-play recordings. (Hint: he likes…
This one turned out to be a two-parter, and no wonder! We're discussing matching systems to genres, and providing a quick overview of systems past and present that are particularly associated with ce…
It's the 40th anniversary year for Dungeons & Dragons, so we figured maybe we should get around to talking about the world's most popular role-playing game. As usual for our system spotlights, we dis…
In this episode, we depart from our usual chatter about tabletop RPGs to discuss their cousin, miniatures wargaming. We take a look at the hobby's past, present, and future, and offer some personal s…
This episode sees us answering a listener-submitted question about epic campaigns before moving on to our second "System Spotlight" installment, this time focusing on the King Arthur Pendragon RPG. A…
In this episode, we discuss the different experiences and skillsets inherent to the player experience versus the game master experience. To help us dissect the issue, we bring in special guest Jade, …
Tue 07 Jan 2014
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