Two Wood for Wheat is a board game podcast. We review and criticize board games, diving deep into the strategies and mechanisms that make them great or make them forgettable.
Story time! Gather 'round the fire, children. Today we'll learn of an intrepid adventurer who fights for the villagers of Dragonholt using cunning, strength, or skill. And you're the hero! We review …
Like, zoinks, Scoob, it's time for another episode of Two Wood for a Wheat! Today we're reviewing the Scooby Doo-themed escape room, Scooby Doo: Escape from the Haunted Mansion. Did we chow down on Us…
I remember my first love. She was always the life of the party, constantly kept me guessing, and had more tuck boxes than you could shake a stick at. Today we return to Gloomhaven with Jaws of the Li…
We're reviewing Pangea Games' Tasty Humans, which is essentially Tetris. With monsters. And humans in stomachs. It's a bit like that show on the Discovery Channel with the fella with the scuba tank a…
On today’s episode of Two Wood for a Wheat, we maintain equanimity while reviewing Mandala, the cut-throat two-player card game with gameplay that’s discordant to its theme. On the other end of the s…
We couldn't help ourselves. On this episode, we come back to Underwater Cities because we love it so damn much. The New Discoveries expansion adds a lot. But is it enough? Or is it too much? Or is it…
In the words of DiscoverLosAngeles.com, "[w]hen one thinks of Santa Monica, the attraction of the Pier inevitably comes to mind. The Pier offers Pacific Park, a full service amusement park, combined …
We've fully embraced our digital bodies as our souls slowly bleed into 0s and 1s. The only bit of humanity that's left is a binary expression for competitive rage. Today we review Gaia Project, a sup…
In the eternal words of Apocalypse Now, "The Horror. The Horror." And, in the immortal words of the Terminator, "I know now why you cry. But it's something I can never do." And of course, in the undy…
Ever feel like the system was made to work against you? Like no matter how hard you try, the world conspires to make sure you stay under the heel of a boot? Like every warship of the Victorian era na…
When every day starts to feel like groundhog day, the same windows and walls of yesterday and the day before, we have a cure for you. The rich meadows of Ecosystem, bees and bears living in harmony, …
In this purrfect and awwsome episode, we discuss Isle of Cats, the new polyomino card drafting game by Frank West, paired with our feature discussion of cute games and how they get in under our defen…
On this episode of TWFAW, we do a most magical and sorceror-like activity of laying tiles. We're reviewing the real-time tile-laying game Sorceror City. This is a game with three (that's right, three…
I'm writing this on my 15th cup of coffee and the excitement is threatening to shoot through my fingers! Today we're reviewing Coffee Roaster, a game about turning beans into better beans and hoping t…
We finish our 2019 coverage with our top 10 games of the year. We also review Euro-darling, Maracaibo, Alexander Pfister's privateering heavy-weight euro. For once, Tony and I agree on something. Hap…
In which Tony and Pat sharply disagree over the hot new card drafting game, It's a Wonderful World, Pat gives first thoughts On Mars, and they both share the games they didn't play in 2019 - both the…
We look back at our best games of 2018 in our one year anniversary episode. Is Space Base still playable? Are we eternally grateful for Rising Sun and Underwater Cities? Have we maintained any sort o…
In the immortal words of Gob Bluth... I've made a huge mistake.
We talk on the strategic, psychological, and social pains of making a huge mistake early on in a large strategy game. Normally, this mi…
00:45:17 |
Mon 18 Nov 2019
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