OctOSR - Day Six: Cannon Fodder Henchmen?
OctOSR - Day Five: On Player Mapping
OctOSR - Day Four: Forget Game Balance
OctOSR - Day Three: Heroic, not Super Heroic
OctOSR - Day Two: Player Skill not Character Skill
OctOSR - Day One: Rulings over Rules
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Experiencing Chainmail! I respond to some questions from a listener and community member after talking a little about #OctOSR, what I'm doing with #OctOSR, and an invitation to y…
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Holy Call-Ins, Batman!
Calls this week for feedback on the last couple episodes, primarily focusing on player skill, the application of player skill, player engagement, and metag…
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Joe Richter of the Hindsightless Podcast drops a formitable challenge: define the difference between Player Skill and Metagaming - so I sit down with a formitable Dungeon Master,…
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Naval battles! How cool are naval battles and how much cooler would it be to incorporate them into your game?
In response to a prompt from Rufus the Rust Monster - I talk a litt…
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The long-awaited (or, at least two week late) award show episode! Where we go through the callers and entrants to the Clerics Wear Ringmail Spring-Summer Transitional Convert-A-…
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Support Aaron Koelman and family.
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00:00 - The Whole Show
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Event Announcement: https://goodman-games.com/blog/2022/06/26/support-aaron-koelman-…
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In the wake of some recent collaboration with World of Weirth, I was privileged to get my hands on a copy of The Underground Architect's Dungeon Ecology - a primer for making mo…
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I go on a bit of a rant about immersion. Although something had gotten my goat a couple weeks ago - I made a point to let it simmer so as to present a rant that was cohesive, at …
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As promised, Stephen Smith of Purple Druid fame cordially joins me to talk shop and to tell us about the World of Weirth - his project based off of the Low Fantasy Gaming engine …
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Stirring the pot with house rules - talking about when, how, and where, and the purpose of retroclones and original work in the life of an OSRM - Old School Renaissance Man.
Thou…
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Sixty minutes of hot Sumerian action! Join me as I sit down with game designer Josiah Mork of Hoodwink Games and we talk about his current Kickstarter campaign: Early Empires - a…
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I spend about 40 minutes with Jason, talking through our experiences learning games, playing games, and then converting the resources of those games into others. Then - I announc…
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Ruffled some feathers with house ruling! Today - quick information session about where Clerics Wear Ringmail is, in terms of goals and objectives, and then an extensive exchange …
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To start, a handful of call ins from my most prolific callers - thank you, guys, for calling in - followed by an expose on house-ruling: why I do it, which - I assume - is also w…